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Intriguing game, the setup is very compelling and the writing is on point. Visually stunning

But the second level is really unpolished, I think that right now the build would feel better without it. On the first run the lack of feedback is a bit frustrating (maybe another symbol - as a map pinpoint -  for the objective is clearer than the weapon's reticule? Dunno)

Bug: you can open the option menu while in the option menu, causing multiple overlappings and some problems with the camera when returning to the game