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Motion in Balance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #93 | 3.320 | 3.833 |
Innovation | #113 | 3.175 | 3.667 |
Theme | #146 | 3.392 | 3.917 |
Overall | #184 | 2.959 | 3.417 |
Audio | #209 | 2.742 | 3.167 |
Graphics | #364 | 2.165 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool concept!
Cool! A simple game, but a suprisingly zenlike experience. I feel that I grew neurons while playing it, but I also got a little crosseyed
I like it! Really cool use of the theme and concept. Maybe add more to it for more interesting scenarios (like more enemy types, power-ups, score pellets, etc.)
Nailed it! Really great game!
Great concept, super expandable too. I think with more time in hand you can giveit more longevity
This was an interesting concept and made use of the theme. Trying to keep an eye on both circles was an enjoyable challenge. I think it would be way better if there were less circles but they had different movements with different colours associated to them!
A really interesting concept ! Using the theme twice by letting us adapt the difficulty and having to handle the 2 points was really nice ! I only wished there'd be a few additional enemy behaviors (zigzags, or things like that :) )
Thank you for playing and for the great feedback. I never thought about that idea, i thought it seemed hard enough but I could very easily add a sine behavior to the enemies to test it, it does sound like it could be fun :)
Loooved the concept. Simple yet so fun ! It's like a waltz with yourself