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A jam submission

WorkLifeBalanceView game page

Submitted by Wapotes — 35 minutes before the deadline
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WorkLifeBalance's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1603.1903.538
Theme#2362.9823.308
Innovation#2412.7043.000
Gameplay#3032.4272.692
Overall#3042.5242.800
Audio#3931.3171.462

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This looks like a good starting point for a game, but still lacks quite a some gameplay and purpose why you do all the stuff. I also missed a description and some music / sound effects. The pixel art is very nice and the game already puts you in the right atmosphere: "Oh shit I have 4 new mails... Wow look there a bug, I need to catch it... What should I cook today...". I can very much relate to that :).

I assume you ran a bit out of time for this entry, but I think it is a good starting point. Congratulations to this entry!

Submitted

One thing many developers I'm seeing having problem with is "balancing" their own game they are making. This game suffers from this problem too. I don't want to be tortured to sit here and just click things, you need to give me something to be happy to play your game too, something that does something good for me too to feel better or make my game easier, if this doesn't exist, your game is just a torture simulator.

But on the bright side you have a base of a game that can be expanded upon. One example I have is having a cat or buying a cat with the money you worked with to be around catching flies but causes the spilling. 

Another problem I'm seeing is relevance. Why they are spills on the ground and random? It needs have a  reason for these spills and you are not giving me anything so I just feel like I'm doing nothing.

Don't be discouraged, I can see that you didn't have enough time but you should've cut down on your scope and make a satisfying gameplay loop first then expand on it. I hope I was helpful and didn't discourage you.

Submitted

This was really cute.  Eventually i assume the pace of needs catches up and as they say in dwarf fortress:

"Losing is Fun"

good job

I gave you an itch follow, consider doing the same if you like my things on my page(s):

https://exedexes1.com/

Submitted

"Homeoffice simulator" :)

i had a different approach on work life balance :D

Submitted

What a cute and innovative game! Cozy vibes, great gameplay, perfectly matches the theme.

Loved it! 10/10

Submitted

Really fun game about balancing work and home life, especially with a remote job! I really love the pathfinding you put into this game and the fact that the player opens and closes doors also. It really gives it that extra pizazz.