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BreezeCraft published a game 211 days ago
A browser game made in HTML5.
Your goal is to balance the increasing entropy in your solar system with life energy! Keep your system alive for as many days as you can! Game Features: Use life energy tools to slow planetary decay caused by entropy. Manage your stamina wi...
0alx0 updated a game 211 days ago
A browser game made in HTML5.
Updated page content. Set genre to Rhythm.
1 new upload:
WebGL-C.zip Play in browser
bluegarrett published a game 211 days ago
A browser game made in HTML5.
Ashes & Ascension Made by BlueGarrett & luckydog03. Created for Gamedev.js Jam 2025. Theme: "Balance" Controls WASD — Move your character Left Click — Attack Space Bar — Dash Number 1 Key — Equip Weapon 1: Dark Sword Killing enemies...
jmacjz published a game 211 days ago
A browser game made in HTML5.
Navigate this puzzle platformer game while trying to balance your opposing forces. Submission for the Gamedev.js 2025 Game Jam.
A browser game made in HTML5.
First jam project. :p
Bugged published a game 211 days ago
A browser game made in HTML5.
📜 Apopcalypse: NOTE: Level works! Just click full screen + click on the seats A game made for Gamedev.js Jam 2025 (Theme: Balance ) How long can you survive before your job — or your life — crumbles? In Apopcalypse , you juggle two e...
Bazitor published a game 211 days ago
A browser game made in HTML5.
TetRush Stack 'em high, hold the sky! Build the tallest tower without letting figures fall off the field. Watch out for deadly comets — use lasers to shoot them down, and deploy solid metal figures to stabilize your structure! Zen mode: U...
calaverite published a game 211 days ago
A browser game made in HTML5.
Balance an out of control nuclear reaction as the world's handsomest (and most-stressed) nuclear engineer Open Source https://github.com/Wallgazers/ReactorGame Asset attributions included in the README of the GitHub Made with https://kaplay...
TwelfthS published a game 211 days ago
A browser game made in HTML5.
A submission for Gamedev.js gamejam, where you try to balance yourself on a tightrope. Play the game in FULLSCREEN to see the entire arrow prompt in the game. Twelfth - Unity developer MiraMusic - sound designer, game designer LoFi boi - ar...
GoemGames published a game 211 days ago
A browser game made in HTML5.
Don't touch the floor! The floor is ... insects? Trillions and trillions of goopy insects! Made for the GameDev JS jam 2025! The theme was 'Balance'. In this 3D parkour game, you can only jump on and from steady ground. Find your way across...
PronomicalArt published a game 211 days ago
A browser game made in HTML5.
How to play: Use mouse or touch controls to navigate game. Press p or esc for pause (unfinished feature) Otherwise the in-game pop-up text should be enough to guide you through. Full-screen strongly recommended! Warning: Since we had little...
Omhet published a game 211 days ago
A browser game made in HTML5.
Please, read How To Play first as we didn't have time to implement in-game onboarding .-. How to play This game is an entry to Gamedev.js 2025 and it is participating in the following challenges: Open Source by GitHub - https://github.com/O...
gamesJJ published a game 211 days ago
A browser game made in HTML5.
BaaLance is a competitive sheep jousting game where only the strongest and most skillful prevail. Challenge rival jousters in high-stakes duels, track down dangerous bounties, and forge your path to greatness. Master your balance on your tr...
Bajin published a game 211 days ago
A browser game made in HTML5.
The world is out of balance. Try to restore order by facing your opponents with a balanced fighting style. Controls: Keyboard: Movement / UI-Navigation: W, A, S, D or Arrow keys Meditate: Hold Space key Gamepad: Movement / UI-Navigation: Jo...
TapeGames published a game 211 days ago
A browser game made in HTML5.
Our (team of 2) submission for the GamedevJS 2025 Jam ! (Our first game jam ever) Source code at https://github.com/YlianF/FreeRun We took "balancing" as a gameplay mechanic (grappling hook and spring balls) and as a game design mechanic as...
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