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The Bow Fighters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Open Source | #11 | n/a | n/a |
Graphics | #37 | 3.667 | 3.667 |
Audio | #38 | 3.333 | 3.333 |
Overall | #84 | 2.867 | 2.867 |
Gameplay | #93 | 2.857 | 2.857 |
Innovation | #114 | 2.476 | 2.476 |
Theme | #147 | 2.000 | 2.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/RaffiesGames/the-bow-fighters
Challenge
Open Source
Flash Revival
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Comments
wow this game reminds me of the tanks flash game i used to play with my friends. the graphics are too nice. hope you polish this game and make it better
Nice archer battle game with nice pixel arts. But I must say, the aiming control is terrible. There are times when I aim up, it aims way higher. When I drag backward to pull the arrow, the bow immediately aims down and sensitivity of aiming became out of control.
Lovely game. Really liked the assets. Really brought me back to all the countless hours I sunk into the original!
Thank you so much!
Glad to see we could recreate that feeling <3
Neat game, I'm a terrible archer. The pixel art is really good! I would be nice to see some difficulty selection...
Thank you for the feedback, will look into that for future updates.
very nice. Remember me old flash games
That's exactly what we were trying to recreate! Thank you! :D
I liked the graphics. I had some troubles with the commands, but otherwise the game is fine.
Thank you for the feedback, will fine tune the commands in future updates!
Thank you for the feedback, yeah we are planning to polish the mechanics more in future updates.
This is not how I remember playing with slingshot mechanics. The launch angle is calculated from the cursor position is what I can't if its the right thing, but I find it uncomfortable.
But everything else is nicely done. Good job.
Thanks for the feedback!
We will work on the mechanics again and update it after the submission review is done.
The game is amazing, looking forward for updates (indeed, a multiplayer mode would be very cool).
It took me a lot of tries to master the aiming (I'm maybe just bad). The music is perfect for this type of game!
I would have taken a little more time though, but given the theme, it may be intentional! In that case, it could be cool to make the characters bit faster? Well done!
Thank you! <3
We ended up planning way too much for the amount of time we had to develop this and so we moved a bunch of features to future releases.
amazing, but the arms rotation isn't working, the movement isn't responsive, and would be cool to know the controls, but overall cool keep it up!
Thanks for the feedback!
We planned on having a how to play in game but ran out of time. We just added a controls in the description part of the page.