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A jam submission

Rome wasn't built in a day!View game page

As a corrupted Senator you have to delay the constructions of Rome to take longer than a day!
Submitted by programonaut (@programonaut) — 11 hours, 55 minutes before the deadline
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Rome wasn't built in a day!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#1023.5384.333
Overall#2662.7223.333
Audio#2722.5863.167
Innovation#2722.4493.000
Graphics#2812.7223.333
Gameplay#3672.0412.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/programonaut/game-off-rome

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Comments

Submitted

Never expected this game has a installer to install and play from a game jam like this one. I thought that the game will be city-building genre which turns out to be just choose an option to delay the building process. Despite this, I really like how the thing progress and music really fit situation as a corrupted senator behind all of these!

Anyway, good game!

Submitted

Really liked your pick for the cliché, this is one I was looking for!

I liked watching the city build up, it felt like when playing Age of Empires, and trying to build up the best base, while advancing through the ages and seeing it improve visually.

I tried to win but actually lost both times without really knowing if I was doing good or not... I think the indications of the cards impact would need more explanations, maybe showing how much the delay is currently affected, to know if we do need to take risks or not. And then as others said, on my second playthrough I wanted it to go a little faster though.

Good job on your submission!

Submitted

Very cool game!! The concept is really rich and full of potential. Watching the city evolve was at the same time satisfying and threatening, which is a very rare sensation in video games haha ^^'

I managed to win, I think very very close to losing?


Strangely it reminded me of my own game because the gameplay is quite similar : phases of automatic action with decisions to take in between ^^'

A few remarks :

> I think with more gamefeel (camera controls, people walking down the streets, seeing workers do their things, etc) it would be really fascinating to watch the city evolve.

→ I would also need a bit more info on what is the current game state. Like : current estimate of how much time is remaining for the construction, a preview of how my suspiscion gauge will change according to the hovered card, etc.

Though that's all nitpicking given the short time of the jam !

Congrats on your game, it is very unique!! 5/5 innovation :D

Submitted

I agree with the other commenters that the game felt nice when you were doing these decisions, but it was a boring when you had to wait. Maybe you could try to find a way to engage the player while they have to wait. Other than that, the map was cool, I liked the buildings popping up, and the theme of Rome was/wasn't built in one day was really creative!

Submitted

The game looks interesting. The mechanics for being caught are interesting but I find they need a little bit of tunning. The game graphics look good and the music really fits. As @mikobrzu said, I think that it's missing some more mechanics to make it a bit more interesting as for the most part I spent the time waiting for the 2 hours to pass.

Submitted

Interesting concept, I liked the 'Reigns' like gameplay mechanic, but I think the game would be more intriguing if there was an additional variable to manage or random events to spice up the game throughout. Good job nevertheless! :)