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Xmas 1940's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #149 | 2.357 | 3.333 |
Theme interpretation | #168 | 2.357 | 3.333 |
Overall | #169 | 2.357 | 3.333 |
Audio | #182 | 1.650 | 2.333 |
Graphics | #186 | 2.121 | 3.000 |
Innovation | #260 | 1.414 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/GMPguy/Xmas1940
Theme interpretation
I have combined two themes: a Christmas theme, and a World War 2 theme. You're delivering Christmas presents, while also fighting against german forces.
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Comments
Impressive level of polish. It feels very complete and the mechanics are solid. I had a great time playing this.
I wish you could choose harder missions faster though. I feel like buying all the upgrades but the first levels don't have a lot of houses to deliver gifts to and a lot of planes to shoot down.
But it's really solid! Good job!
Check out my game if you have some time :)
Thank you very much! It's good to hear that this game looks and feels polished to you. As for your remark, I'm pretty sure that the update regarding the permadeath system, will solve the problem with game being too slow, though I'm not sure when I'll release it (I don't know if I can update my game in voting phase).
Either way, thanks for opinion and feedback, I'll make sure to check out your game whenever I'll have some time!
Great dogfighting game! I got 5 levels in before falling to the german pilots, no more Santa :C
Overall it's great, personally I found it a bit slow-paced (however it acts as a good tutorial & warmup so good job) where I had to play 4 levels before I could unlock something; level 5 is when the game started to come alive! But then I died, and having to play from 1 again it kinda ruins the spell a bit. If I can skip ahead and have enough mooney to unlock an item then I think you've got a great pickup-and-play game here.
Wow, thanks! I'm glad that you've enjoyed this game, and that you gave me additional feedback! I must agree, that this permadeath thing, maybe wasn't executed too well, and that starting from the very beginning is a bit tedious. Perhaps after this jam ends (because I am not sure if one can edit a game in the voting phase), I'll change that system to a different, less monotonous one.
But anyways, thank you for your opinion!
Enjoyed this one! Added to MajorGeeks.
Thanks!