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A jam entry

Deathwish DonnyView game page »

A Bloody Rogue-like Platformer
Submitted by AlexBilledeaux with 4 hours, 51 minutes before the deadline

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Results

CriteriaRankScore*Raw score
Overall#14.2004.200
Theme Relevance#14.6674.667
Fun Factor#23.8003.800
Originality#34.1334.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Theme relevance right on! However, I found it a little bit too difficult and it got frustrating for me because I almost never managed to raise the Pain-O-Meter to a significant amount. D: As mentioned, an indicator predicting where Donny will fall would really help :)

This is fab!

Host

I love this game, though some randomisation and power ups / upgrades do a lot of benefit games like this! Really nice work :) 

It's really difficult, but not in the way i like difficulty. I would like to have more vertical space to see, when Donny launches in the air, the small window makes it hard a bit. The relevance is strong, and i like the visuals, but the music did not earn my liking.

definitely my favourite game of this jam ! Very difficult but it force you to perfect, it fit in the jam theme. I like the bloody ambiance, and it will be perfect with a dismembered ragdoll ! 

I just kept wanting to go farther and farther! but i had a hard time getting past the "Ouch" rating. I definitely had a good time, and the theme works great!

Really difficult but really fun game. It would be nice if the music continued between attempts, I think I heard the first 3 seconds of that song 100 times :)

Reminds me of the 2nd level in the Lion King game for SNES. Extremely difficult but very addicting. It would be awesome to have some sort of indicator to show where Donny will land once he is off-screen. Great job!