Interesting idea. Taking territory when hitting the ball is interesting, but I think it needs more work. I don't know why you used J/K for controls instead of W/S, but it doesn't really work for me. The game feels like it's to easy and just time consuming. Maybe if the ball went faster as time went by or changed trajectory more when hit.
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Pongkeror's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #22 | 3.600 | 3.600 |
Fun/Engagement | #29 | 3.000 | 3.000 |
Overall | #38 | 2.983 | 2.983 |
Art/Graphics | #39 | 2.800 | 2.800 |
Audio/Music | #41 | 2.533 | 2.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Weird controls tbh. Having j/k that are physically left and right to each other to move a pad vertically is a bit weird, I would often fail because I would go the wrong way pressing left to go up doesnt make much sense (or to go down ? I already forgot). I also didnt understand what was the point of the expanding zone. Was it like a score or something. It would reset sometimes. Did it mean I lost/won ?
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
Crown icon and fonts by Kenney 🥰
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