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Tetruss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | Was this game satisfying to play or did it bring you joy? | #53 | 3.625 | 3.625 |
VISUALS | Did this game have nice graphics, art or design? | #100 | 3.125 | 3.125 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #105 | 2.875 | 2.875 |
Overall | #115 | 2.750 | 2.750 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #134 | 2.500 | 2.500 |
AUDIO | Did this game have great music or sound design? | #168 | 1.625 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
This is the first game I've ever published, and my first game attempt in about 5 years. I was inspired by the Jam's message, and started it two weeks ago. Thanks for getting us all off our butts!
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Comments
Cool game! as someone who's tried to make a Puyo Puyo clone in the past, I know how hard that can be, >-< I like the use of the grid, it gives it a very simple but artsy look to Puyo. My only complaint is probably how slowly the Puyo fell when not controlled by the player, like after starting a chain, for instance. Nice work ^^
Solid tetris game, liked the swap mechanic.
good old tetris.
Pretty solid Tetris clone! It could have used some audio but other than that, a cool app! ^ ^
Thanks much for playing!
I always enjoy a good block-stacking game!
Does pausing affect the score or anything? I was surprised to be able to pause the game to plan out moves. Also, the "down" key felt unresponsive (it wouldn't drop immediately when I hit the key, and then it would seem to drop farther after I had already let up).
Bonus points for using Lisp :)
Thanks for playing!
Pausing does not affect the score - indeed, you can ‘plan’ while paused in the current version. I’ve seen games hide the board/queue when paused to prevent this, and may add that in - probably worth doing before adding any kind of saved/shared high scores.
I’ll look into the down interaction - it seemed mostly felt fine from my testing, but there are times when the responsiveness feels odd. Probably a bug or optimization problem in there.
For a first published game, really well made!
Thank you!!
Good ol' tetris, a small twist would've been great but otherwise, well done!
Agreed - I’d originally hoped to do something more creative - I will have to advance the plot more with a future release. Especially after seeing all the variants on the tetris wiki, and the other great games submitted here.
Thanks for playing!