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A jam entry

two truths and a...View game page »

Submitted by madi ballista (@runawayballista) with 33 days, 23 hours before the deadline

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Visit two truths and a...'s game page


CriteriaRankScore*Raw Score
MOOD | Did this game have atmosphere, or did it make you feel something?#373.2863.286
IDEA | Was this game innovative, or did it use interesting mechanics?#453.0003.000
FUN | Was this game satisfying to play or did it bring you joy?#503.0003.000
AUDIO | Did this game have great music or sound design?#1011.0001.000
VISUALS | Did this game have nice graphics, art or design?#1091.2861.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long has this Project been going?
since My First Game Jam Summer 2016

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This story is cool! Like some other people said, the text appears too slowly. I'm a fast reader, and I basically had to read the line, wait, read the line, etc. I understand the dramatic timing, though, so maybe it could be an option? Other than that, very nice job.


Whats wrong with Connecticut? I'm not familiar with North American geography enough to quickly get the points made during the intro. Don't get me wrong - it's a quite enticing storyline...just a little hard to follow sometimes.

The engine itself works quite well for this kind of game. My only problem is that once I go back from a link, I have to wait for the text to slowly fade in...again.

Also, got an error message after "my father poked his head thru the half open door" (playing as Rashida): "macro <<nexff>> does not exist". Seems that after that, the game seems to have lost track of where I was?
But hey, Starfleet! Awesome!

You're a competent writer and will certainly make a very good game once you could iron out the kinks.


Would appreciate to have a way to speed the text up. Other than that, it's looking good. Well, it's just text but it's a nice and simple UI.


To be honest the text appearance speed was a little too slow for me and I almost passed on this one.  I'm glad I stuck with it though because the writing is really good.  Still working my way through it.


Duuuude, this is one of the best text-adventures I've played in a long time! Can't wait to see the finished product ( ;-;) I'm on edge thinking about it