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A jam entry

Jingnon's AscentView game page »

Challenging top-down action game
Submitted by abhimonk with 6 hours, 17 minutes before the deadline

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Visit Jingnon's Ascent's game page


CriteriaRankScore*Raw Score
AUDIO | Did this game have great music or sound design?#53.8003.800
MOOD | Did this game have atmosphere, or did it make you feel something?#64.0004.000
FUN | Was this game satisfying to play or did it bring you joy?#94.2004.200
IDEA | Was this game innovative, or did it use interesting mechanics?#303.4003.400
VISUALS | Did this game have nice graphics, art or design?#333.6003.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long has this Project been going?
Roughly 1 year on and off

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Really good game! Is there any way to avoid being hit by the green wave attack from the crystal? I also couldn't find any way to quit the game...


Hi! You can dash through the green wave attack from the crystal. As for quitting, you gotta just alt + f4 haha my bad. The game saves every room though, so you won't lose any progress. 


I was playing on a Mac ;-)


This game is awesome! I spent a very long time on it.


The boss battle was fantastic! I loved how he changes attacks after his health gets low. I've tried Hyper Light Drifter before and it gives that feel with the top-down and dash ability. Well done though, I can tell a lot of work went into this game. I'd recommend finding your own twist on the style though. There's a lot that can be expanded upon and even ways you could improve upon what's already been done. Best of luck to you! And congrats on finishing a year long project!!!


Thanks so much for playing, and thanks for the kind words. I agree that there's a lot that I could have done to find a more unique style. I feel that I may have borrowed too much from existing games like Hyper Light Drifter, but I still really appreciate you playing. Were you able to finish the game by the way (just out of curiosity)?


I wish I could! But no, I did not finish the whole game. I definitely raged trying to get the key to the left. I got the one to the right though. I feel like the dashing controls weren't always consistent. Like sometimes if I did it too quick it wouldn't register and I'd fall into the abyss. 


Ahh I got you (no problem!). I definitely agree that dashing across platforms could be a little finicky.  I could have given the player a little more wiggle room when going from platform to platform (I'm pretty sure Hyper Light does this haha). Thanks so much for playing though!


Good job, it's a nice game.