Concept and art rocked, but the execution of the actual game was confusing. I didn't know if I was winning or losing, and it was really laggy considering its such a light process to run
Hey Will, thanks for trying it out :) I lost a full day of progress on this project, so its quite a stump as is... but will find time next weekend to clean it up and make a separate post-jam build :) Also yes, the server-client process is far far from optimized, will set up a decent server when I got the time :)
Hey I love The concept and the art (very mad men big fan!).I believe I became a bit of a master debator! i think the game laks some feedback however. I didnt always know when or how I was winning but I believe i was winning alot. Either way i greatly admire tackling such an abstract concept like a debate and coming up with new game mechanics to represent them. Great job!
I really like the poster you ended up going with. I haven't played yet because I have to download it, but I will come back later and add more comment! I love the Nickelback and Adventure Time jokes! I can't wait to see the final product. Also if you like "debate as combat" look up the Mouseguard ttrpg
Yes, as i wrote, I lost a full day of progress on this project, so its quite a stump as is... but will find time next weekend to clean it up and make a separate post-jam build :)
Comments
Its unfortunate you lost a full day of progress on this one, so much of the visuals are really polished and I look forward to your post-jam build!
Concept and art rocked, but the execution of the actual game was confusing. I didn't know if I was winning or losing, and it was really laggy considering its such a light process to run
Hey Will, thanks for trying it out :) I lost a full day of progress on this project, so its quite a stump as is... but will find time next weekend to clean it up and make a separate post-jam build :)
Also yes, the server-client process is far far from optimized, will set up a decent server when I got the time :)
I was playing online?? What on earth? Is your game multi player? Why would it need to connect to a server?
Hey I love The concept and the art (very mad men big fan!).I believe I became a bit of a master debator! i think the game laks some feedback however. I didnt always know when or how I was winning but I believe i was winning alot. Either way i greatly admire tackling such an abstract concept like a debate and coming up with new game mechanics to represent them. Great job!
I really like the poster you ended up going with.
I haven't played yet because I have to download it, but I will come back later and add more comment!I love the Nickelback and Adventure Time jokes! I can't wait to see the final product. Also if you like "debate as combat" look up the Mouseguard ttrpgMy heart melts when people mention Mouseguard, I do love love it :D
I just got the Torchbearer 2e playtest pdfs :D
I am not really sure how to play this game or what is going on but the game looks really stylish
maybe try to explain the game more, next time you make a game
Yes, as i wrote, I lost a full day of progress on this project, so its quite a stump as is... but will find time next weekend to clean it up and make a separate post-jam build :)
Hi, I can't find the play or download button.
me to
My bad, i hit a wrong setting and made my page public too soon :) Early build should be ready tomorrow-ish