Absolute cinema!
Nils "Gecko" Munch
Creator of
Recent community posts
Theee casino might be bugged yeah xD And yes, rent never hits, so there's too many faucets, not enough drains.
But thank you for the feedback, its great <3 I too get irked by management games where you have to dive too far down menus to get vital information.
Still rocking back and forth whether to continue this or not :/ all comes down to artist, expectations and budget
Thank you, I must remember to give props to Fleur De Lis, who stepped in at the second-to-last day of the jam and helped out with animations, it was my first time playing with Spine2D but it feels like a very strong tool to make things come to "life" (once weird clipping glitches doesn't turn smexy scenes into horror scenes.)
Thanks, bud; yeah, the sudden progression stop is strange, I might take a look at it today.
And yes, there's certainly a lot of Jessica stuff that never got into the game. There was a fork in the road about whether I should work on more Lindsey or start branching out to cover the other characters, and I put it to a vote; Lindsey came out on top.
When it comes to things like the progression curve and repetativeness, because this was a jam I went in with very low long-term planning, now that the jam is over, if there's interest in it, I can take a step back and ensure there is a more overarching plan for the progression, that also has a bit more variety than just "make affection go up".
But thanks for trying it out and the feedback. :) Don't be a stranger in the streams.
Lovely game, and really liked both the adherence to the theme and the minotaur's flailing arms. Took a bit to get used to the controls, but once it was locked in, it worked. Reminds me of the MMOs of yesteryear, when you have a maxed out character helping your level 1 friend mush through raids and dungeons xD
A deceptively solid entry, and there's a lot of reasons for it:
- The pixel art is on point. Even the small animation tweaks like the transition magic between the tentacles, solid.
- The clicker math is well rounded - I want to actually play the game.
- The audio is simple and crisp.
- This game delivers on the "make something small but well" vs "make something too big medium well"


















