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Nils "Gecko" Munch

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A member registered Oct 31, 2015 · View creator page →

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Theee casino might be bugged yeah xD And yes, rent never hits, so there's too many faucets, not enough drains.

But thank you for the feedback, its great <3 I too get irked by management games where you have to dive too far down menus to get vital information.


Still rocking back and forth whether to continue this or not :/ all comes down to artist, expectations and budget

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High praise, thank you <3 and your entry is solid as well. Not sure what you mean by losing yourself, you are a winner in my book <3

Thank you, I must remember to give props to Fleur De Lis, who stepped in at the second-to-last day of the jam and helped out with animations, it was my first time playing with Spine2D but it feels like a very strong tool to make things come to "life" (once weird clipping glitches doesn't turn smexy scenes into horror scenes.)

Thanks, bud; yeah, the sudden progression stop is strange, I might take a look at it today.

And yes, there's certainly a lot of Jessica stuff that never got into the game. There was a fork in the road about whether I should work on more Lindsey or start branching out to cover the other characters, and I put it to a vote;  Lindsey came out on top.

When it comes to things like the progression curve and repetativeness, because this was a jam I went in with very low long-term planning, now that the jam is over, if there's interest in it, I can take a step back and ensure there is a more overarching plan for the progression, that also has a bit more variety than just "make affection go up".

But thanks for trying it out and the feedback. :) Don't be a stranger in the streams.

Can confirm that the updated version indeed fixes the headache that I had. 
And YOU'RE cute ^^ Uno reverse

Durandall looks absolutely amazing ^^ 

Very clean entry, a nice progression loop, a bit of humor sprinkled in, and a clear idea of what to do :) Also, solid markings on where the game ran out of content, love seeing that too. Gonna follow this dev closely for more ^^ Also, portal-proof your coinpurses, lads!

nice :)

Really clean core loop, and solid spritesheets. Having the FoW as a image clearing mechanic is a nice and simple progression that is easy to understand. Was a bit hampered by the compression/resolution, but all in all good. Also, music slaps ^^ 

Had some strange issues with the dialogue text overlapping and acting silly, but a cute entry regardless. A clear sign that the creator likes a specific thing (or two) and aren't afraid to put that on display ^^ 

Sweet writing and cute character.

Lovely game, and really liked both the adherence to the theme and the minotaur's flailing arms. Took a bit to get used to the controls, but once it was locked in, it worked. Reminds me of the MMOs of yesteryear, when you have a maxed out character helping your level 1 friend mush through raids and dungeons xD

for a sandbox, quite lovely. Love seeing two very different character designs, must admit i let my purple die in hopes of seeing more of them ^^ 

Nicely put together and very good use of tables. Appreciate the community copy. There's the classic niggle of some of the fonts were hard to read, but English is not my first language so I already start on a difficulty tier <3

Cute characters, and always love the games where you have to take damage to access lewdity. Would love to see a follow up with the Dates working.
For anyone else, open the summon quickly and increase your party, i spent too long on hard mode just powering through with my one guy ^^

Bang on the money for the theme. Stirring the pot took me a minute, but after that it was pure flowing ^^ a dash of hornyness, a teaspoon of bizarre comedy, loved it and would love to see more <3

Nice :)

Always happy to see card games, but the game itself didn't pull me fully. Still giving top marks for character design and presentation ^^ 

Cute game, and I do like the character art, especially the top ears ^^ I have to know, if I win... did I eat them?

Any gameplay after getting (what I assume) eaten?

Very lovely premise, and I love the little yips from the demanding "Master".

Would love to see a splash of color on the presentation, but fully understand it can add upon an already critical time budget <3

I second that, if this is what you make in that short time, I would love to see an update where there's no ticking clock in the corner.

I don't seem to be able to access the game, am I missing something?

I'm undoubtedly a big fan of Marceline, but the choice for her face in this game really took it out of me, so it's a no, sorry.

Very cute character design, and it always makes me happy to see representation of different body types <3

So happy the right entry ended up here. (was really sad to be the bearer of bad news.)

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A deceptively solid entry, and there's a lot of reasons for it:

  • The pixel art is on point. Even the small animation tweaks like the transition magic between the tentacles, solid.
  • The clicker math is well rounded - I want to actually play the game.
  • The audio is simple and crisp.
  • This game delivers on the "make something small but well" vs "make something too big medium well"

All kind of media is welcome, did you submit it? (can't seem to spot it)

Can't wait to try it ^^ always looking forward to your games <3

So happy to see another submission from you, your pixel art is always on point ^^ 

Got a score of 129 (with some cheese involved)

Good fun, very tricky. As of writing this, could not pass the last level, but future me will AVENGE ME!!

Lovely stuff, love seeing the post-jam polish and thank you for good clickety-clacks

Nice beginning, but I would kill for a blob shadow. <3

Panning the camera straight down worked for me, but might not work for everyone.

What a magnificent creature

Hi 22 savage, im not aware of this bug... Would you be up for swinging by our discord and explaining it ?

Fancy proton magic! :o

New furniture options have just been released to assist (slightly) on that ;)

I never considered it really, since I don't have a local linux machine to test on, but if you are up for being my guinea-pig , I can try to make one ^^ 

Cheers inopagames. just hope you rated on the jam version and not the post-jam version, where I had more time to do that there polish. Can't wait for the next one ^^