Sounds strange, just tested it on my devices and everything should work. What kind of device do you have?
Nils "Gecko" Munch
Creator of
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"The (mad) scientist getting fucked by their experiments" Yeah that's definitely what we honed in on fast for this one.
When hearing the word all I could think of was the Metamorphosis novel and the Jeff Goldblum movie The Fly, and it would be a disservice not to go the creature feature scifi route with this one.
Thank you <3 Yeah if we had more time, some solo diddling scenes and some more eroticisms along the way would be nice, but at the end of the day, we only have the time we had.
But yeah, I personally admittedly didn't jive much with the theme when it landed, but it definitely gave tech-babble and scifi vibes, so we went with that.
Aw man, thank you for those kind words, will make sure to pass them on to RoMeat <3 And yeah, I think in average my games rarely rate high on the Hornyness rating. I had some ideas that the MC would fantasize about the monsters, and have some illusive/solo scenes in her bunk bed to remind the player this is a nsfw game, but as it always is, time disappeared, and suddenly the deadline was at the doorstep xD
Yeah, you're not wrong, the difficulty level is steep on this one, but it's one of those situations where we could either ship difficult or tone it down greatly and lose a lot of effort, and we decided to finish with what we had. Polish of difficulty and proper tutorials were on top of the list, but as always, time simply ran out xD
Theee casino might be bugged yeah xD And yes, rent never hits, so there's too many faucets, not enough drains.
But thank you for the feedback, its great <3 I too get irked by management games where you have to dive too far down menus to get vital information.
Still rocking back and forth whether to continue this or not :/ all comes down to artist, expectations and budget
Thank you, I must remember to give props to Fleur De Lis, who stepped in at the second-to-last day of the jam and helped out with animations, it was my first time playing with Spine2D but it feels like a very strong tool to make things come to "life" (once weird clipping glitches doesn't turn smexy scenes into horror scenes.)
Thanks, bud; yeah, the sudden progression stop is strange, I might take a look at it today.
And yes, there's certainly a lot of Jessica stuff that never got into the game. There was a fork in the road about whether I should work on more Lindsey or start branching out to cover the other characters, and I put it to a vote; Lindsey came out on top.
When it comes to things like the progression curve and repetativeness, because this was a jam I went in with very low long-term planning, now that the jam is over, if there's interest in it, I can take a step back and ensure there is a more overarching plan for the progression, that also has a bit more variety than just "make affection go up".
But thanks for trying it out and the feedback. :) Don't be a stranger in the streams.
Lovely game, and really liked both the adherence to the theme and the minotaur's flailing arms. Took a bit to get used to the controls, but once it was locked in, it worked. Reminds me of the MMOs of yesteryear, when you have a maxed out character helping your level 1 friend mush through raids and dungeons xD




















