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A jam submission

Oh! Scrap!View game page

Control a worker ship and try to defeat the pirates that invaded your scrapyard!
Submitted by yyo56, Epsiom, Gabriel Piccolo — 7 minutes, 18 seconds before the deadline
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Oh! Scrap!'s itch.io page

Theme
Action single player game

Sensory info
N/A

CW
N/A

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Comments

Submitted(+1)

This is very neat. I like being able to run past enemies, but it would be nice if there was a reason not to, (maybe health pickups?) I have not finished this yet, but I intend to.

we intended on putting ships that heal you when they are destroyed, buuuuuut we coudnt implement it in the game because of time, i actually made the healing ships sprites and animations

Submitted(+1)

I really like the art, reminds me of Monolith!

I like how you can run past enemies, seeing all the previous enemies chase after you made me smile.

I'm not a fan of the hover-y controls, i'd prefer if it were faster to start/stop moving.

(+1)

thxxx i really enjoyed doing the art! its a shame not all the animations got in :(

and yea monolith was one of the big inspirations

Submitted(+1)

Oh Scrap! My first play-through I tried to shoot each of the enemies thinking I needed to clear them before moving onto the next level! 

I then realized I could just rush past them and get to the next level!

...

And then I realized they followed me into the next level which terrified me and make me want to rush through more levels to get away from the horde that I aggro'd!

You got me to Scrap myself indeed! Great game!

I really liked the art tht you did for this game as well!

(+1)

thankss! i was the artist in the project and i really enjoyed myself haha, its a shame we couldnt implement the animations i made :(

And also there are no doors because they bugged and we had to scrap them hahaha

Submitted(+1)

I like the controls!  Took me awhile to figure out how the color mechanic works though~ At first I was just shooting and confused why they weren't dying lol.  An in-game short text tutorial would be great.

Developer

thx! i will look for putting something like that :)