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A jam submission

(de)populatorView game page

the townspeople have forgotten their place. let's sort that out.
Submitted by whycardboard — 4 hours, 22 minutes before the deadline
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(de)populator's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#14.2504.250
Theme#44.0004.000
Mood#43.6253.625
Audio#53.5003.500
Innovation#53.6253.625
Fun#53.3753.375
Overall#53.6253.625
Humor#72.8752.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

HostSubmitted(+1)

The animation when you abduct a house is really cool (the art in general is cute too), and the game itself is pretty fun/exciting with a decent difficulty level (aside from sometimes dying when you first start but ig thats a bug).

Good job! :)

Submitted(+1)

Yooooo here's the VOD: https://www.twitch.tv/videos/1117396918

(+1)

oh yeah i also just beat one of the stages? i guess and instantly got shot down when i spawned u should make it spawn on the outskirts so that doesnt happen

Developer

aw man, i thought i fixed that! thanks for playing!

(+1)

np nice game though!

Submitted(+1)

Very nice game. The explosion caught me off guard at first. I'm like WTF! Why is someone shooting me. Then I realized, I'm trying to kill/abduct them! Great game! Thanks! - ET

Submitted(+1)

Really fun to play, and nice graphics.

I don't know if I'm doing something wrong because sometimes I would get shot before I could do anything.


Nonetheless, thanks for hosting! It's been a fun game jam so far :D

Developer

yeah, the learning curve is definitely a bit steep, and the random level generation isn't always too kind. thanks for playing!

(+1)

its a nice game it might just be me or the h button doesnt work also its hard to understand the whole objective but yeah! nice game

Developer

strange that the h button doesn't work... doesn't matter too much, the text in that menu is the exact same as listed on the itch page. thanks for playing!

oh ok and no problem!

Submitted(+1)

Overall, this game is super enjoyable. I'm not sure what the radar does, from what I can tell it just makes the screen green. Sometimes I would be shot down from 5 people, other times I made it to 8 people without getting shot at, and it was a bit unclear what all the factors were.

It definitely fits the tiny town theme! (though it could be tinier) Could only be improved by adding a snowman, ha!

I could almost call this a puzzle game, which I think makes it a lot of fun. You need to figure out the best way to abduct the buildings without being caught, and there's a good amount of management and ordering the buildings, which I enjoyed.

The graphics are lookin' good, and the tractor beam effects is stellar. I like the variety in buildings. It definitely makes the town feel nicer than every house looking the same. I really enjoy the cool color palette. (as in cool colors, granted the palette is also super rad)

The tractor beam sound effect is great, and I love the little explosion noise it makes when the house is gone. Ha!

That ties in with the humor. The little crater that appears after you destroy a building gets a little chuckle out of me every time.

I love the mood you created here. You're always on edge, because you just might get caught, but the nighttime aesthetic makes it feel relaxed.

All around, this was a good time. Thanks for the game!

Developer

thanks for the feedback, glad you enjoyed it. definitely should have had some more clarification in game for what these things do, retrospectively... 

starting the game, 7 people need to see you for you to get shot down. for every "target" you abduct, that number increases by one. abduct the wrong house, that number decreases. something to add some interesting balancing around round 7-8, once more factories start appearing.

speaking of factories, the point of the radar was originally to see the weighting of the different buildings: camps are 1, houses and windmills are 2, and factories/apartments are 3. these numbers decrease by one on the diagonals... was a last ditch effort to make it clear to the player what buildings are scary etc...

hopefully that clears a couple things up, thanks for playing!

Submitted(+1)

Finally, Populator 3. Can’t wait for Populator 2! Also, I’m lovin’ the debug logs.

Developer

ah fuck forgot i left those in lol, hope you enjoyed it

Submitted(+1)

This is a very creative take on the theme - with unique and interesting gameplay! Aesthetically, this game looks very well; overall a great piece of work! 

Developer

thanks so much, hope you enjoyed it!

Submitted(+1)

I've never played Populator so I'm missing the joke, but this game felt pretty clean.

Developer(+1)

the joke was really just that populator had a very similar theme, and this game uses very similar assets, but the reverse idea of the original game. instead of *building* a city, you *destroy* it. hope you enjoyed it, thanks for participating

Submitted(+1)

I enjoyed it, thanks for hosting!