Very interesting concept, great execution. The pace was a bit much to handle, but that’s just me. Also, I think it’d be nice to be able to click on event logs to see the info and location of the parties involved.
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I find the idea of the objects falling down from the sky not just being a visual aesthetic choice, but a physical, tangible in-world event that can cause people to get squashed by stones falling down on them really humorous.
Thanks for the review! Unfortunately I ran out of time and couldn't add any effects to the game within the time limit due to the issues caused by my bad audio manager. I agree that the enemies' drops were probably a bit too small, I'm planning to fix that in future builds.
An explosion effect was actually added in the post-jam build, so that's already been taken care of :D
Hey, thanks for drawing this to my attention. My computer was freaking out a couple of hours ago and apparently during that process it somehow managed to set the build private. It should be fixed now.