The gameplay was good and the art and music was amazing!
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X-TYPE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #21 | 3.231 | 3.231 |
Fun | #37 | 2.846 | 2.846 |
Overall | #38 | 3.000 | 3.000 |
Graphics | #42 | 3.154 | 3.154 |
Humor | #46 | 2.000 | 2.000 |
Mood | #47 | 2.615 | 2.615 |
Theme | #48 | 2.846 | 2.846 |
Innovation | #57 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Had a lot of fun playing, bosses were always unique and interesting and a neat idea. The mutation concept maybe could've been taken further with different mutations being introduced but it fit the theme well
I finished it ! Shooter realisation was pretty solid. Movement has too mush inertia for me, and begin too slow. But after a moment I had the felling that I was the bullet hell ! I don't really understand if i mutate due to collectibles or just over time. Though great job for only 48h.
The beginning was very slow and too easy. You can basically win by standing still and spamming shoot. The fire phase looked cool, but progress was still very slow.
Music and graphics were both good. Gameplay was solid enough, but maybe felt a little slow in the beginning.
Also, not sure if this is a bug or a mechanic I don't understand, but sometimes I get mutations from picking up the enemy drops and sometimes I don't. Made it all the way past the first boss before I got my first one, then refreshed the game and got a whole bunch right away. Makes it a little hard to judge the use of the limitation like this, though :/
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