Thanks for playing!
IronWood
Creator of
Recent community posts
I love how difficult and raging it is. As a rage game, it works. Though sometimes it just feels unfair as it makes you feel like it's the game's fault and not the player's fault. Like the laser's hitbox being a bit big, Bullet's suddenly clipping through walls, Instantly dying after you get to the 2nd level. With the right adjustments, it could well be a really fun game, it has the potential. As someone who also started in scratch, goodluck with your journey!
We have really similar concepts, even the "basic shapes" art Lol. The shapes having eyes and personality is kinda creepy interesting 😆. One thing is I had a bit of a hard time trying to "catch" the shapeyes with my mouse. Maybe the hitboxes could be bigger. Or take the shapeye nearest to the mouse instead. Otherwise, really fun though!
I definitely had a hard time balancing the game 😅. And yeah its a bit of a stretch to the theme, and it was way too late when I realized that 😅. Interestingly enough, there are actually "freeze balls" in the game where it would spawn lots of shapes then freeze the screen as you described. But they spawn way too infrequently so most don't get to see them. Thank You for the feedback!
This is soo well made. although im not sure if its intentional that if you move too 'fast' the enemies cant follow. like if I click d5 as an example then I immediately click to a possible future move, the enemies wont take a turn. however all the graphics, sounds, animation and idea are all executed very nicely.
the entire time I was waiting for a jumpscare because it said horror. it truly is a psvchological horror game. interesting concept though. graphics are simple yet pleasing. the main thing I wish it had is more touch feedback because I often got confused if the button worked and if im doing it correctly.
Hi! Thank you so much for playing and reviewing my game. I will try to learn from those mistakes for the next project I work on. I wasn't able to add the projectiles because I couldn't think of a way to add them. Yeah some of the towers are a bit useless, didn't have much time or people to playtest it. I also originally planned to add health to the base but then later scraped it, I thought it made it too easy but I was wrong as it is a bit too hard, again I didn't have much playtesting done. Really appreciate the feedback