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IronWood

73
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4
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2
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A member registered Aug 20, 2019 · View creator page →

Creator of

Recent community posts

Thanks for playing!

Yeah its quite difficult with a mouse 😅. thanks for playing!

Moving barriers and sorting the objects in different ways is a great idea. It could even be a mix and match of different ways to move the objects. Thankyou so much for playing!

Theres nothing uploaded. something might have messed up when uploading the game to itch

It feels very polished. The graphics and music are great. I love that there is voice acting too

I wasnt sure what was going on but I love the effort put into it. It was pretty funny too

I love the vector aesthetic going on. I also love how the letters are voiced out. The idea of collecting letters was also interesting.

I love how difficult and raging it is. As a rage game, it works. Though sometimes it just feels unfair as it makes you feel like it's the game's fault and not the player's fault. Like the laser's hitbox being a bit big, Bullet's suddenly clipping through walls, Instantly dying after you get to the 2nd level. With the right adjustments, it could well be a really fun game, it has the potential. As someone who also started in scratch, goodluck with your journey!

This feels a lot like the simon says memory game. Got confused a bit with the UI layout. It is pretty fun though

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Its quite difficult at first but once you get the technique, the difficulty drops. My highest right now is 262 but it was on my phone. Can't imagine doing it with a mouse lol. Congrats and thanks for playing!

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I unfortunately got busy and ran out of time. It was my first time using lootlocker and the godot setup guide was outdated. Thanks for playing! 

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I agree. Unfortunately I got busy and coudnt give more time. It was my first time using lootlocker and the godot setup guide was not updated to Godot 4. Thanks for playing!

Thanks! I see now. using chrome may fix it but unlikely. Unfortunately Godot 4's export requires the phone and the browser to support WebGL2.0

I'm not sure if I'm missing something or if it's a bug but nothing seems to be spawning? The idea does sound interesting though

The art, music and sounds are on point. It's really satisfying collecting the cows. It's really well polished. Great Job!

The concept is really interesting, I feel there is potential and it could be developed even more to make some sort of simulator. Really uses the "collect" theme. Waiting to see the next trend and stuff. Cool concept!

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We have really similar concepts, even the "basic shapes" art Lol.  The shapes having eyes and personality is kinda creepy interesting 😆. One thing is I had a bit of a hard time trying to "catch" the shapeyes with my mouse. Maybe the hitboxes could be bigger. Or take the shapeye nearest to the mouse instead. Otherwise, really fun though!

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I really like the art and the music. It gives off a moody, kinda sad vibe. I especially loved the voice acting lol. It makes the game quite entertaining. Its nice that there's something to listen to while chilling, collecting boxes. Overall, interesting game!

I definitely had a hard time balancing the game 😅. And yeah its a bit of a stretch to the theme, and it was way too late when I realized that 😅. Interestingly enough, there are actually "freeze balls" in the game where it would spawn lots of shapes then freeze the screen as you described. But they spawn way too infrequently so most don't get to see them. Thank You for the feedback!

I always struggle a lot in finding the right difficulty when making games 😅. I didn't think of that, an indicator in the leaderboards, especially one without usernames, I'll keep that in mind next time. The leaderboard not updating is definitely a bug, I'll look into it. Thank You for the feedback!

Thank you for playing! May I know the model of your phone and the browser you were using? I'll definitely look into it.

interesting concept! As others have suggested the map is too big. This could have also been solved by allowing the player to run/sprint so you can go faster. other than that well done!

really great idea! the art is good, decent music. although, I did get a bit confused at first because sometimes the towers didnt shoot. I didnt realize it was a bug. This has huge potential, Great job!

thanks!

thanks!

yeah, I was too scared of making it too difficult. thanks for playing!

Thanks for playing!

agree, it is too slow. I was too scared of making it too difficult lol

Such a great concept. you even have multiplayer, how??? seriously though this has a huge potential for an actual mobile release. it is so fun.

I am unsure how this relates to the theme 'reusable.' I also don't see a way for you to loose. It also wasnt challenging enough, it felt like an fps aim trainer. however I can see potential for this. well done!

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This is soo well made. although im not sure if its intentional that if you move too 'fast' the enemies cant follow. like if I click d5 as an example then I immediately click to a possible future move, the enemies wont take a turn. however all the graphics, sounds, animation and idea are all executed very nicely. 

the entire time I was waiting for a jumpscare because it said horror. it truly is a psvchological horror game. interesting concept though. graphics are simple yet pleasing. the main thing I wish it had is more touch feedback because I often got confused if the button worked and if im doing it correctly.

yeah, I was too woried it would be too difficult, I should have had more enemy spam. thanks for playing!

thanks for playing!

Thanks!

Thanks!

I did not do any playtesting so I didn't realize it was very difficult. The projectiles I didn't know how to do them so I just scrapped it but yeah it would be a nice touch. Thank you so much for playing and giving back feedback!

Yeah, I did not realize it was too hard. I did not do any playtesting at all. Really appreciate the feedback. Thank you for playing!

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Hi! Thank you so much for playing and reviewing my game. I will try to learn from those mistakes for the next project I work on. I wasn't able to add the projectiles because I couldn't think of a way to add them. Yeah some of the towers are a bit useless, didn't have much time or people to playtest it. I also originally planned to add health to the base but then later scraped it, I thought it made it too easy but I was wrong as it is a bit too hard, again I didn't have much playtesting done. Really appreciate the feedback

Really fun game! We had a similar idea for a game! However I dont get how it is related to the theme, i must be missing simething. The graphics looks good. Sounds are on point. Overall a great game.