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Dinocity Rumble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #1 | 3.800 | 3.800 |
Graphics/Animation | #2 | 4.200 | 4.200 |
Music/Sound | #3 | 3.700 | 3.700 |
Overall | #4 | 3.600 | 3.600 |
Theme/Limitation | #5 | 3.800 | 3.800 |
Fun/Design | #14 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How does your game implement the focus, Dinosaur?
Dinosaurs are destroying the city and causing volcanic eruptions
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
Clickteam Fusion
Which art and audio did you / your team NOT create?
Music and SFX
Which art & audio did you / your team create BEFORE the jam started?
All art by Denis Grenier
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Comments
I have to be honest I was very bad a moving tiles and this type of puzzle game in general, haha. I'd love to see a walkthrough and see how it actually ends. But apart from my poor skills at such game: wow, amazing entry! Lovely art, cozy music and perfect sfx! Well done, really! This little game has lots of potential
Love the retro style of the game! I was a little confused as to how I was supposed to move the tiles since the tutorial only mentioned the arrow keys?
Great game, I love the awesome pixel art and great music :)
The tile sliding system was a bit difficult to understand and I think using my mouse to drag them would be easier to use. I wasn't able to get past the second level because of this but that's probably just me being bad at games. Besides the tile movement, the game is great.
A good entry. However, I would have preferred to slide the tiles by dragging on them with my mouse as I can't get my head around how to move the tiles with arrow keys. Other than that, the game would be totally awesome. The artwork is really nice and I love the different tiles that you got and its great that the truck is always moving
I loved the whole concept, the art, and the music. I really wish doing the puzzle was more clear. I would like to know where my piece that I can move is at all times, maybe a highlight would help. I also don’t think using the arrow keys to slide the one tile and it swapping with the tile it moves to is explained very well, but I’ve understood that as the way this game is actually played. as it is, it’s very good, just some QOL changes would make it a regular in my rotation.
I'm soooo bad a sliding puzzles ! could'nt get past the second level. :s
But the visuals looks nice the music fit very well with the game and the animations are really neat & smooth !
Great Job !