Between listening to the birds chirp and the serene background track, this game is so relaxing. The movements are super smooth, like playing any FPS, and the graphics look great. Great job!
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Soul Search's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #24 | 3.375 | 3.375 |
Overall | #31 | 2.854 | 2.854 |
Quirk | #33 | 2.750 | 2.750 |
Fun | #35 | 2.438 | 2.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I love the aesthetic of it and the music!^^ feels relaxing to play. I managed to find two soul pieces, though I assume there's more. I got lost a few times but it was nice simply exploring the world.
It looks and sounds stunning, really relaxing. I love the palette and the way one "biome" blends to the next. "Hey, woah, is that a palm tree?"
Hey! Thanks so much for playing our game! Creating the little zones and details was my all time favourite part of making this game! The palette is thanks to the amazing asset pack we used but hacking it together to build the pieces in our game was so much fun! Did you happen to make it to the end/win condition? Thanks again!
This was really nice to play - the music really fit with the rest of the aesthetic! I really liked the little mushrooms and the little area with the lake & the boat - very peaceful. I managed to find the win condition after playing for a little while, very sweet!
P.S. I love the name of your game company! :)
Aw! Thank you so much for playing! Building those little details was definitely my favourite part of making the game! I'm so glad you made it to the end too! We were happy with the win condition :) And a super big thanks to complimenting our gaming name! I'm the non-binary half of the duo and it means alot to have others appreciate the name (also my pronouns!) :) <3
Beautiful Scenery :o It was very relaxing to wander around and find new places :)
Hey. Nice submission. The art and music in this is really beautiful. If i'm being completely honest i did not know what i was supposed to do. Was i suppose to find an exit? Maybe a little more clearance on that part would've been nice. Also i don't see where you integrated the jams theme, but maybe i just missed that part because i stopped wandering through the (beautiful) maze. :)
One last thing: it was a bit laggy when playing inside a browser.
Hi! Thanks so much for playing! We integrated the theme into the win condition. If you travel the entire maze you find pieces that eventually lead you to the last room (hint: it has waterfalls) Hope that helps! We noticed the lag in the browser so we uploaded an .exe. That will definitely improve your experience I'm sure! Thanks again!
The graphics and music were awesome, but maze games just aren't the kinds of games I enjoy so it fell short a bit in the fun category for me as I get bored of wondering through mazes rather quickly. Just my taste though, I'm sure someone that likes maze games would love it :D
So beautiful!! I love the scenery; the pastel teals and browns are scrumptious! The music and sound effects are so calming; my fav sounds are the running water and the birdsong. I love the different environments you made too!! The area with the many-layered mountains with palm trees reminds me of the tropical region in BOTW where you can find Farosh the dragon, and the forest area is so beautiful...the little campsites!!! I love the details of the tiny mushrooms too :-) Fantastic work!! Love it
This game is really really pretty. Obvious care was put into the environment, music, and sound effects. Really great job with all of the effects and atmosphere! I do think the mouse sensitivity is a bit much, but it was a very small gripe with an otherwise beautiful little game.
We're so glad you played our game! Your submission to the jam was fantastic. The mouse sensitivity was on our list of things we wanted to adjust but ran out of time. We will be making adjustments and adding updated versions and a dev log so hopefully we can smooth some things out so it runs smoother for everyone. Thanks for playing & complimenting the art! We spent most of our time on that part <3
It's a beautiful game. However I felt that the lightning seemed a bit off or too agressive. Had fun exploring the maze :)
We're running a GTX 1650 but when we set up to bake the lighting it was going to take 48+ hours... The level geometry is really bashed together (each "tile" is dozens and dozens of models and the average tri count on screen without fog was between 8-10 million) and we had no time to optimize. So the lighting is real time directional lighting with global illumination! We'll check out that setting you mention (we were also learning how to use Unity while we made this).
One of the things we'll be doing over time is rebuilding the models based on the kitbashing we did to bake lighting and make the game more playable for people with lower end machines.
Thanks for your comments!
It's beautiful but unfortunately lags a lot and therefore unplayable :(
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