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Space Engineer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #16 | 3.765 | 3.765 |
Quirk | #18 | 3.471 | 3.471 |
Fun | #18 | 3.235 | 3.235 |
Overall | #18 | 3.490 | 3.490 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How can people find you?
http://leonnakis@outlook.com
Language/Framework
C# / Unity
Comments
I died within the first like 30 seconds because I still getting my baring and trying to understand how things work. I like that you get notifications that something is broken but other than the obvious hole in the hull and the O2 color changing, it is hard to tell what is broken and it is even harder to know which tool I need. I think a way to solve this is to have the required tool popup along with the meter that indicates who long before its fixed so that I know what tool I need. Overall is a good game that really sells the theme for the jam but could be less frustrating to play if the player can understand the mechanics a little better,
It took me a few attempts to figure out what I needed to do, but once I had an idea of which tools to use for which job & where everything was it was fun!
At my first try, I had no clue what to do XD But after some try and error I managed to know the ship ;)
All in all pretty funny game :)
Cool submission. There is a bug where you cannot replay the game after you died once.
Nice game! The graphics and sound design were nice, although a little too loud (although that might just be me). The gameplay was nice and simple too, especially once you got the hang of it and knew which tools to use. Good work!
It was really cool getting to know this ship. The animations were really slick, and the ambience was great. I've got to say, I'm really good at replacing the air filter!
Nice game! Movement is a bit sliding and hard to control, but gameplay is solid!
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