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DodgeAndBuild's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CREATIVE | #26 | 4.222 | 4.222 |
OVERALL | #118 | 3.333 | 3.333 |
THEME | #128 | 3.111 | 3.111 |
FUN | #133 | 3.222 | 3.222 |
VISUALS | #134 | 3.444 | 3.444 |
AUDIO | #144 | 3.000 | 3.000 |
EASY TO GET INTO | #156 | 3.444 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
You have 10 seconds to complete each level
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
Umm, I did all the art and music by myself, a lot of the code I learned from tutorials from youtube, mainly dafluffypotato and kidscancode
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
The Happy Hat Salesman (just me)
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Comments
Neat concept! it really surprised me when building grandpa came into action! The bullet hell part was less satisfying, I personally found the ship a bit too slippery, and sometimes there was no way to pass through the curtain of bullets, at least with the default shooting frequency.
Overall though it was a cool experience, Good job!
cool idea to include the level editor in-game :)
Thanks :)
Very unique idea, it's very tough to weave through bullets because your character is so slidey, but it's not unbearable, and still fun! Good job on the music too!
Thanks a lot :)
Very cool! I really like how you combined a bullet hell game with some building mechanics, I haven't really seen anything like this before, my only gripe probably would be that the UI is pretty hard to read sometimes, probably a nicer font and larger window would help :) Also movement smoothing for the player is a bit too much, which makes it hard to precisely dodge stuff. Overall, a really really solid entry :)
Cool, thanks for the feedback and advices!
And of course thanks for playing the game and for your time :)
Cool game, I like how good the controls feel. I would increase the screen/window resolution so that you can display menus more clearly.
Thanks! I did that first but it didn't work well on my friend's computer so I returned it to the current window resolution. It seems I need to work on that \_(^_^)_/
The game is really fun. But, as said earlier, it doesn't feel like a bullet hell game. Still a great game tho.
Thanks for the feedback and for playing! I tried to make it bullet hell and a puzzle game but it seems that I kinda missed the bullet hell, it's still a good learning for me so thanks :)
It's a good Idea for a game, but i didn't like the way it was implemented.
And the game is more of a 2d labirint game than a bullet hell.
But, the game is exceptionally fluid, So it's kinda fun
Thanks for the feedback and for playing!