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A jam submission

Bullet Hell PlatformerView game page

It may be unfinished, but it's kinda fun
Submitted by Shroomius (@Shroomium) โ€” 14 hours, 28 minutes before the deadline

Play game

Bullet Hell Platformer's itch.io page

Results

CriteriaRankScore*Raw Score
CREATIVE#583.7783.778
FUN#1503.1113.111
OVERALL#1613.1113.111
THEME#1782.7782.778
VISUALS#1932.8892.889
EASY TO GET INTO#2812.1112.111
AUDIO#3171.2221.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

What was the size of your team?
1, just me

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://twitter.com/Shroomium

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Comments

Submitted(+1)

It has that one more go feel :)

I think the graphics are clear and readable, it goes well with a bullethell.

Submitted

In general, the game has a cool idea

Submitted

Very steep learning curve, the first room made me read instructions and it's not very clear or logical that reflecting bullets up give you more jumps.

Once I got over that hurdle, though, it got a lot better. Like the clean look, the movement could be a bit quicker, but I guess that would mean rebalancing a lot, so I understand :P

Submitted

Games like this make me feel like I'm mentally stunted. I'm so bad at this aaaaaaaaaaaa

Concept is really cool though, I imagine if I actually mastered it and got around the learning curve I'd feel like I was on the top of the world. I only managed to get past the first level before giving up T_T

Good job, really cool idea! 

Submitted

I like how you used ten seconds like second chances, but ten. I didnโ€™t hear any music though so you might check that out. Overall, I really liked it!

Submitted

Tough one! The learning curve was a bit steep with that first room, but once I got the hang of the moving and reflecting simultaneously, I made it a lot further than I thought I would initially! Cool blend of platforming and dodging.