Nice writing for the story ! I like the graphics a lot, and the realtime aspect of the combat is cool!
trabitboy
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The movement is original and very interesting, I liked the brake key, the turret move; and the cone you can reach with your cannon. This kind of looks reminds me of mechwarrior 2 on pc, which I only know from magazine pictures from back in the day ^^ Combat was very satisfying, but I couldn't get more than 1 opponent, is this normal in the jam version?
Pretty good !!!! I really got into it ! there are a couple of things that I found really interesting and talked to me:
having non lethal ennemies is actually really good not to repel players!
I love when you need to pay expenses at the end of a mission (AC like)!
the fact that you can look around while drilling or scavenging is super super cool, like looking over your shoulder ^^
Tutorial level is cool ! Well constructed; voice acting is really good for the atmosphere! Doing a spider mech is very ambitious, I like that very much ^^ Horizontal jump is a bit strange, did you do it on purpose or is it because deadline was too tight? Also, there is something to do with the skidding as a mechanic, but it is simple at the moment, you can not really control it? I really enjoyed the construction of the first level! Third person really work well with this kind of mecha design. Refreshing!
Atmosphere is really good ! Camera and way to move is interesing; impact feels good ! It would be interesting if you had incentives to do left right combos to get an edge on the ennemy ? Small remark : it would be better if you started locked on the ennemy! Anyway, very successful visually and aurally!
It looks really good and music is great !!!!!!! I couldn't get into the physics of the combat though: with the big sword swings I am not sure where and how far I touch! The animation also blocks you without possibility to cancel, whereas the mecha looks very agile :) it is also very hard to calculate what you will touch with the shot. Anyway, an ambitious entry !
Really refreshing and visually appealling ! That is a nice little world you have there ! Making the boss flash when it gets hit would help readablity. Also, it doesn't install through the itch io app (for exes, it is much better when you have a lot of entries to test). Looking forward to see more of this pleasant 3d world ! :)



















