It is pretty but performance is very choppy even on a steamdeck !! Playability wise, I found the shot pretty weak, and patterns impossible to dodge ? maybe I missed the dodge mechanic?
Viewing post in The Reaper jam comments
Thanks for the feedback. Yeah, when I was rendering the assets from blender, I didn't really know what I was doing pixel size-wise so some of them are WAY too big - and there's a fair amount of unused assets in there I wanted to implement but ran out of time. Perhaps at some point I'll go back and downscale them.
The patterns were meant to be really hard to dodge. The idea was at times, you would need to hide behind trees and rocks while waiting for an opening.
Thanks for playing!