I like the monster, and the sprites of the bullets. It needs some soundtrack, because only the pew pew ended up becoming a bit annoying. I like to test the different patterns and focus and ways to shoot at the boss.
Play game
Longinus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #204 | 2.556 | 3.500 |
EASY TO GET INTO | #225 | 2.739 | 3.750 |
VISUALS | #231 | 2.556 | 3.500 |
OVERALL | #239 | 2.373 | 3.250 |
CREATIVE | #258 | 2.191 | 3.000 |
FUN | #268 | 2.008 | 2.750 |
AUDIO | #297 | 1.461 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
For 10 seconds after using a nuke, you can absorb enemy bullets to gain a large amount of points.
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
Godot Engine, Aseprite, Krita, LMMS.
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Essojadojef (https://essojadojef.itch.io/)
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