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Final Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #93 | 3.429 | 3.833 |
EASY TO GET INTO | #137 | 3.578 | 4.000 |
CREATIVE | #211 | 2.683 | 3.000 |
FUN | #220 | 2.534 | 2.833 |
OVERALL | #229 | 2.534 | 2.833 |
AUDIO | #256 | 1.938 | 2.167 |
VISUALS | #263 | 2.236 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Weapon changes and enemies spawn every 10 seconds.
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
usic is made by Lightspeed6
Explosion from the RPG is from a asset pack on the ue4 marketplace
Level textures are from Quixel megascans.
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
DLPS: https://www.youtube.com/channel/UC_SD1daMwkUJjyHg9QkM0ZQ
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Comments
This is good! Overall solid experience, but I have some issues to point. First, it lack variety in the enemies pattern, they just follow you and after a while it gets just too easy and stale... Add more enemies, with more movement pattern and weapons! It's a shame about the absence of sfx, adding gun sounds could really make the shooting more fun, especially when the gun feel is already quite good. And it would be nice to have more feedback when you get hit (visually and sfx wise). These are my little complaints, but beside that it's a great start for something that could be amazing!
Hey this was really nice! I really liked the top down prospective and how certain weapons like the shotgun would knock the player back! Player speed is a bit too slow. An indication as to where enemies will spawn would have helped to not get surrounded so easily. Some hit fx on bullets would be nice. But overall this was a really good entry! Nice work! :)
Hi, thanks for the feedback the movement speed seems to be the most of often pointed out thing so I'll definetly make the character a bit faster
Well done, this is a good entry! I like the bullet particles, they look excellent. And once I figured out I could, jumping everywhere was a lot of fun. The concept itself is actually really cool, I love the idea and the implementation of the theme!
There are a few little issues:
If you address all those points, I think that would take it from a "good" entry to a great game! You should be proud of what's there, there's a really solid core there.
Thanks for the points for improvement and i noticed the rar problem but couldnt figure it out but it could just be that itch only uses zip's
yeah that'll be it :)
Cool concept. I like how the pillars in the arena allow the player to strategize. It's not a real issue but the enemy types look identical and its difficult to distinguish between them.
Thats actually something that i didnt even think about