This is good! Overall solid experience, but I have some issues to point. First, it lack variety in the enemies pattern, they just follow you and after a while it gets just too easy and stale... Add more enemies, with more movement pattern and weapons! It's a shame about the absence of sfx, adding gun sounds could really make the shooting more fun, especially when the gun feel is already quite good. And it would be nice to have more feedback when you get hit (visually and sfx wise). These are my little complaints, but beside that it's a great start for something that could be amazing!
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Final Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #93 | 3.429 | 3.833 |
EASY TO GET INTO | #137 | 3.578 | 4.000 |
CREATIVE | #211 | 2.683 | 3.000 |
FUN | #220 | 2.534 | 2.833 |
OVERALL | #229 | 2.534 | 2.833 |
AUDIO | #256 | 1.938 | 2.167 |
VISUALS | #263 | 2.236 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Weapon changes and enemies spawn every 10 seconds.
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
usic is made by Lightspeed6
Explosion from the RPG is from a asset pack on the ue4 marketplace
Level textures are from Quixel megascans.
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
DLPS: https://www.youtube.com/channel/UC_SD1daMwkUJjyHg9QkM0ZQ
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