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Robo Bunni's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #65 | 3.818 | 3.818 |
Overall | #140 | 3.091 | 3.091 |
Audio | #160 | 2.909 | 2.909 |
Fun | #174 | 2.818 | 2.818 |
Theme | #197 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
I made everything during the jam
Are you using any AI generated assets?
No
Did you use BulletFury?
No
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Comments
Really cute and funny game with the visuals and sounds :) gameplay was also good but the first part defenitely stood more out for me. Gave you a nice rating! If you like to check out our game too! :)
Insane perspective, my brain had a hard time, but in a good way. Great work, I imagine everything is 2D and the depth is more of a trick right? If that is really the case kudos to you.
Yep, it's using depth and an arbitrary z-axis to create the 3D effects. Thanks for checking it out <3
Awesome patterns, really enjoyed the bouncing sinewave type patterns and the clear distinction between the upper layer and lower layer shots. Well done :)
Thank you very much <3
Cool game, loved the bullet patterns and the retro sounds!
Love it. Kinda reminds of games you got at mcdonalds or similar as a kid. So got me pretty nostalgic. :)
I really loved the 2D 3D idea, it's clever. fun game to play with challenging enemies to defeat keep up the good work mate!
Thank you very much <3
Great idea. Really catchy gameplay with 3D and funny fight with boss when we are slowly destroying him. Good job!
"Congratulations!
This ends the stage."
For some reason, given the status of his life bar I think the game crashed the first time I killed the boss with this message :
___________________________________________
############################################################################################
ERROR in
action number 1
of Step Event0
for object obj_head:
Unable to find instance for object index -4
at gml_Object_obj_head_Step_0
############################################################################################
gml_Object_obj_head_Step_0 (line -1)
The gloves are super cool yet damage-wise they're a trap, right? I avoided them in the end, only picked up the water bubble things.
Overall the game is very fun. I really like the look of your character and the boss and the overall art is consistent, with the bullets just enough different that they're easy to distinguish. Overall what's higher is pretty noticeable although the first times I had a bit more difficulties with the ones from the red bouncy thingies, the ones which are on the floor I thought were also ahead sometimes. The boss fight is cool and not only the boss fight, the game delivers some very good bullet sequences to parse all along, which is why we're here after all.
The game did not always feel super dynamic, maybe the hps of the enemies are a bit high.
That's a cool entry, thanks for sharing.
Thank you for the comment, glad you enjoyed~
Hm, I bet that error is because of the head being destroyed before the other parts. I may put in a sanity check for that. Probably when the Jam's over ^^;
I love the bullets bouncing in 3D. That's great idea, but generally in gameplay I felt like I don't have a chance to avoid bullets. I don't understand the game. Why game gives me mechanic to shoot upwards when shooting upwards gives no effect or it's not clear when to use it. Big red boxing glove gives no effect as well. Visuals are like made in paint, audio is quite well.