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I cant moveh elp?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #29 | 3.722 | 3.722 |
Theme | #68 | 3.278 | 3.278 |
Overall | #82 | 3.222 | 3.222 |
Audio | #117 | 2.667 | 2.667 |
Visual | #180 | 2.167 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
Used music and sfx from https://opengameart.org/content/5-chiptunes-action, https://opengameart.org/users/subspaceaudio, https://kronbits.itch.io/freesfx all CC0 licenses
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Comments
nice
Awesome mechanic! Pretty fun gameplay, but i have i remember this sound, dont remember from where tho
I elped
I prod yu elped
I think you've got a great game controller, you should keep it and to a longer game with it ! It's really satisfying to use !
The game itself has a few problems, that are actually minor because just grappling around constantly is sooo fun... Let me list what I've noticed :
- When you need to survive a level, waiting for one whole minute to finish is really long ! I think that with less health and a shorter timer it would be more fun
- After having a few levels where you need to wait, having one where you have a boss to hit is cool, but needs to be more advertised, I spend a lot of time before noticing that I had to hit the enemy and not dodge it
- The features like jumping or jumping down ledges are not really useful, you could just remove ledges entirely, rails are enough for level design. What I'd like to have instead of a jump is the ability to stop the grapple before I reach the end point (or maybe it's already there and I missed it ? It would not be the first time I don't read instructions properly xD)
Again, having a mechanic that is fun to use by itself is pretty hard, now make the best game you can around it !
Really enjoyed this one! Grappling around is super satisfying, I practically ignored the other mechanics in favor of just grappling around constantly. I would love to see it expanded into a full game!
The movement for this game is fun to mess around with.
I think instead of having friction for one of the buttons, you could have it on default and pressing the button launches/bounces or other nonsense. A lot of potential.
The movement is unique and takes some getting used to, but once you get the hang of it, it's quite fun. The grappling mechanic is really great and feels really nice!
The graphics and sound are good, but with some additional polish, the game could really stand out. Overall, I think it has a lot of potential and could make for a great full game. Keep up the good work!
The movement is unique and takes some getting used to, but once you get the hang of it, it's quite fun. The grappling mechanic is really great and feels really nice!
The graphics and sound are good, but with some additional polish, the game could really stand out. Overall, I think it has a lot of potential and could make for a great full game. Keep up the good work!
Controls have a bit of a learning curve but actually a lot of fun once they click. Some of the levels felt a bit long. 2 minutes of the same area without new mechanics being introduced for example. Also some sfx and impact for taking hits would be nice. Nice job!
Controls were kinda hard to grasp but once i got the hang of them it was fun.
I enjoyed playing this, the grappling hook is a fun mechanic.
Very fun game! My only real complain is that the diffuculty has some gap betweeb the first level and then the boss. First level was much easier than the boss. But overall a good game :)
Agree with others that the grappling hook mechanic is fun. I found myself clicking all over the place just because I was having a blast flinging my character around the screen. I personally found the controls a bit tricky, but part of that could definitely be that I was using a trackpad. I could really see this coming together if you have plans of expanding it!
The grappling hook mechanic is real fun, and I enjoy the humor in the writing. If you develop the game further, I think it would be really nice to see some more elaborate level design based around that mechanic!
-wrnyfyr
Only played for like 5-10 minutes but it's pretty fun
the mechanic of grappling hook is very fun to play with. but i find levels too long. you could make them shorter, but more varied in terms of events