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Deadline's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #221 | 3.333 | 3.333 |
| Theme | #272 | 2.833 | 2.833 |
| Overall | #350 | 2.750 | 2.750 |
| Audio | #373 | 2.583 | 2.583 |
| Game Design | #380 | 2.694 | 2.694 |
| Fun | #384 | 2.611 | 2.611 |
| Innovation | #397 | 2.444 | 2.444 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The end of one task marks the beginning of the next one.
Even when it comes to the grim reaper. Death is just a new beginning.
I hope so.
Did you write all the code and made all the assets from scratch?
Yes, only audio was used from freesound.org. Code was written by me. Concept, design and art was also made by me.
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Comments
Nice game, i killed all old men to see the end :) For me i would prefer a lower body count to end the run. As a German, the Z key is far away the E key would be way better. The idea reminded me of the movie final destination a few more kill skills would be cool like lightning or falling tree :p
Good job!
Here is my first game jam entry. Check it out if you like:
https://itch.io/jam/brackeys-9/rate/1932821
You're right! I hadn't thought of a German keyboard even though I sometimes use it at work. Falling tree was also in plan but not enough time was to made it. Yes, lightning would be also a nice variety. Thanks for suggestions!
nice game with a nice sprite design
Cool concept! Would recommend adding enemies to fight and making the cars pass through the player.
Also, perhaps lowering the kill count.
the game is good overall it's still lacking a little tweaks but the idea is great for a prototype
I recommend adding a condition where the player could lose like a time frame or something and decreasing the target a bit because 200 is too much good job overall
Nice game! Quite funny look and feel overall, just lacking some music maybe. Like others have said, it can get a bit repetitive so maybe reduce the initial target and add some more variety of mechanics. Great job nonetheless!
It's a nice prototype that you had with your own art style, congrats !
Improvements:
I found it somewhat repetitive and had a hard time going through all 200 kills since it got boring rather quickly to be perfectly honest.
A quick improvement would first to add some background music to make the killing a bit more enjoyable, it's a nice trick to make players execute redundant tasks withour realising that time flies.
On that note, it would also be nice to play the attack sound with a random pitch, as having the same sound playing in your ears 200 times (literally) can be tiresome.
What went right:
The game is incredibly straight forward with simple controls, and the UI is great by it's simplicity. You know exactly which ability does what and when you can use them, that's no easy task.
that same sound effect when you kill them is a bit repetive after a while, it is very fun though
Cool concept! I like the art and gameplay loop, however I did feel like it could use a bit more variation. Maybe switching some things up throughout the game could make it even better :). Other than that good work!
fun at first but got boring after awile
Fun to play, all it needed was a point system or something to see the progress. Nice graphics!
Gave me Newgrounds vibes (in a really good way!). The sounds and animations were satisfying :D Death deserves a vacation after all this!
fun. i liked killing everyone!
Initially i thought of it as a COVID simulator but then i seen this and changed my mind. Now i can call myself "pro border collie"
Indeed! xD
Fun game, loved the play on words in the title
I liked the art and using the carlol
Made me laugh! Spot on for the theme :-)
Cool art
I love the concept and the look of it but 200 people is a lot!
Cool graphics, but the game is a little too slow, maybe reduce the people for the task
Cool graphics, but the game is a little too slow, maybe reduce the people for the task