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A jam submission

My Dear BaileyView game page

Follow the Dachshund Bailey 's dream to find the dearest friend.
Submitted by amuseum x boyas — 2 hours, 10 minutes before the deadline
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My Dear Bailey's page


CriteriaRankScore*Raw Score
Game Design#3523.1433.143

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Bailey hears the dearest friend Bear's call and finds Bear in the garbage areas. Bailey does not leave Bear alone and finally pulls Bear back to home.

Did you write all the code and made all the assets from scratch?
We made all the artworks, codes and script writing. We did not make assets for audio and fonts.

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I like the vibe going on here. The thought bubbles from Bailey expressing what is happening in the environment is cute. The dragging items as a doggo is a fun mechanic.

The movement is a bit wonky though, there are times when I would release one key while holding another and I would stop moving. I'd expect to keep moving in the held direction.


nice game! cool graphics and responsive controls ,   though the area is way too big.  The narrative value is great and I was immersed with the gameplay finding ways to interact with the objects.  overall I enjoyed this, keep it up!


The player character is WAY too slow.


The game is so fun and I really love it

But I have some points

First, there's a little tearing and you could fix by make sprite atlas and put all tile maps in it

Second, the controls not very smooth I can't press 2 buttons in the same time like up and right

Last, there are a few bugs but I understand the time was tight

Overall, the game is so funny and great


Developer (3 edits) (+1)

Thanks for the comments, and thanks for pointing out sprite atlas for us. Sprite atlas solves most of the tearing problem. At the beginning, my partner and I have talked about whether to allow pressing multiple directions, and my partner wants to simulate old style Pokemon games and only allows 4 directions. We have heard multiple comments suggesting allowing pressing 2 buttons (especially when changing directions upon pulling objects), higher walking speed, allowing running on streets. We will discuss those concerns and see if we can improve in the future. Again, thanks for giving feedback to improve the game!


Fun game, could you please rate my game ?


Loved the art style, very cute game!


I love sound and graphics, dog is little too slow butI liked everything very much. Later on, I got stuck with ball

Developer (1 edit)

Thanks for playing. If you get stuck in the middle, I have posted a video in the comment session of the game page. You can watch to get some ideas to reach the game end.


Very cute game, love the pixel art and the drag mechanic of the game


Cute game, Really like the art and story.

The movement felt a bit too slow and the pulling mechanics could use some improvements but the core is nice 

Good job!


I played it on stream! Great game with cute story. I would make the character faster and improve the controls. Overall great job ! 


Cute game, liked how you used the theme!


Fun game with a lovely theme, just that the pulling mechanic is a little twitchy.


I really liked the pacing in this game and returning bear home to bailey was heart warming! I liked art style the use of dialoged bubbles to help guide the player. Nice work! 


Really adorable! loved the animations, Bailey is so cute. and the audio and gameplay make it really atmospheric. well done!


Beautiful how you did everything in such a short time, incredible designs and great story behind the game. Well done!


So cute ! I thought it was sad and I was goind to cry but it was just a cute little game :)


Bailey is so cute!