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Blob Buster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #444 | 3.280 | 3.280 |
Theme | #447 | 3.240 | 3.240 |
Innovation | #465 | 3.080 | 3.080 |
Graphics | #570 | 3.280 | 3.280 |
Fun | #665 | 2.880 | 2.880 |
Overall | #689 | 2.893 | 2.893 |
Audio | #1324 | 1.600 | 1.600 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
It has 'Invisible' and 'Ghost' platforms
Did you write all the code and made all the assets from scratch?
Yes, but the game is very unfinished there are no levels only a tutorial (too many glitches, and too little time). I did it on my own, not in a group.
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Comments
Nice game, I like how the slime balls are used within the game, not bad for your first game jam.
nice game , the projectile movement could be better but i am stuck at level 2 tried 5-7 times , nice concept though , great work
Congrats on your first game!
Something I learned about game design is that a game shouldn't look frozen when the player isn't doing anything. Something should always be moving, be it the player character or something in the environment.
The controls don't really make much sense. Moving with arrow keys, aiming with the mouse, and shooting with Q is very awkward and impractical. It would be much better is you moved with A/D and shot with mouse click. It should also be more obvious that you aim with the mouse; for example, player character's cannon could always be showing and pointed at the mouse cursor.
The player character and the slimes both have cute sprites. You have a nice art style.
Jumping on slimes has a nice bounce to it. It's visually satisfying.
Thank you for everyone who has rated and/or commented! And thanks for being kind and giving constructive feedback!
Yooo great game! The mechanics are interesting as a base!
Keep it up!
really cool game love the mechanics fits the theme well
it looks cute, looks like it will be a nice game when finished.
for next time give there music but good game
please play my game too
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cool concept, great effort, really enjoyed, Rated!
nice submission!
i'd love to get some feedback on my game too: https://itch.io/jam/brackeys-7/rate/1418965
This is a really good idea! I enjoyed it! I really liked the art style of the game! Like you wrote, it is an unfinished game but the parts that you made where really good!
tysm!! :)
love your art style. your level design is also good as you teach the player one step at a time. this helps players learn your control in a smooth way. but the control inputs are badly assigned. i may need a third hand in order to play the game well lol
i can see that you ran out of time, so it's totally understandable. especially you're doing everything on your own. hope you can co-op with a great team next time ;)
Yeah, I didn't really think about how well the control inputs were assigned! Thanks for the feedback!
Great start to a game. It was hard to control using a mouse to aim while my other hand over the keys and space. I liked the idea though, it would be cool to see this implemented into a full game.
Very cute visuals, love the pixel art! The mechanic is cool, some improvement will be amazing though.
Overall, you did very well and I enjoyed your game.
I would love to have you playing mine too, if you don't mind of course! ^_^
This little robot is so cute. The fact that you can't choose which ammo to throw and you always have to do the last one picked up is quite frustrating, but at the same time it's a pretty interesting mechanic that could be a bit more developed if you continue this game.
Thanks, I wasted so much time designing and re-designing my character but it was worth it! (one of my first pixel art attempts)
Awesome game, I think the mechanic is super cool, and the physics seem super interesting on the slimeballs, especially the bouncy ones.
I really like the mechanics of the game. It would be easier to play with WASD keys like the other mentioned. But a really good concept =)
Feel free to play and rate my game too :)
Loved the concept and the way you can find invisible platforms with slimes.
I recommend switching movement to WASD instead of arrows and keep working on your game :)
Nice Job
tysm :)
The concept and the design was pretty neat. I feel like this game could have potential if you keep working on it.
Thanks!
The character is cute, and had a lot of clever mechanics, like that you shoot the object you picked up last. I hope we'll get a more finished implementation after the jam!
Thank you for the kind feedback!!
Pretty good, I like the idea