The gameplay could be polished, there were some frustrating control moments for me. The game is fun and challenging. :) Well done!
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The Level Isn't There?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #134 | 3.822 | 3.822 |
Innovation | #274 | 3.356 | 3.356 |
Overall | #413 | 3.259 | 3.259 |
Audio | #502 | 3.044 | 3.044 |
Game Design | #561 | 3.133 | 3.133 |
Graphics | #579 | 3.267 | 3.267 |
Fun | #627 | 2.933 | 2.933 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You can't see half the level until you sleep in the bed, allowing you to see what "isn't real". You then have to follow your dream self across the invisible parts of the level to win.
Did you write all the code and made all the assets from scratch?
All of the code was written from scratch except for the character movement script and the script used to manage the sound. The sprites for the keys in the how-to-play menu are also repurposed sprites from previous projects. They are still my assets though.
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