The game is really creative, however as the levels progress I felt like I was missing something with the doors and the power. With some refining there could really be something with this!
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Looking Glass's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #57 | 4.000 | 4.000 |
Game Design | #80 | 3.865 | 3.865 |
Overall | #237 | 3.500 | 3.500 |
Fun | #240 | 3.459 | 3.459 |
Innovation | #279 | 3.351 | 3.351 |
Audio | #473 | 3.081 | 3.081 |
Graphics | #590 | 3.243 | 3.243 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Objects in the world exist in 2 states: they are illusions or real. With a lever toggle, all objects in the level switch states. The player must discern real vs illusion to solve puzzles and complete the game.
Did you write all the code and made all the assets from scratch?
All assets made from scratch, save for the music. The music is provided copyright free from lofi geek. All code written from scratch.
Comments
Nice Game until the 5. oder 6. level. The different door-open-ways are hard confusing because you can´t see them through the walls, which are in front of them.
Except this one detail, your game is one of the best puzzle games this Jam. Better than ours^^
Keep it going!
Thanks for checking it out, completely agree with level 5! I was hoping someone would talk about it too; I rushed the design due to time, I think it's the weakest point of the game and I'd really like to fix it up post-jam. My intention was that players would switch between their visible/invisible states while inspecting it with the looking glass, but I think that's just far too obscure to expect anyone to pick up. It also looks like a terrible mess, and the solution is easily forced.
It's funny cause I think your guys' puzzle game is actually far better hahah; I'm still looking for some time to go back and replay your last level!
Nice puzzle game, cool mechanics! Felt a bit hard but I’m always bad at puzzles :) Fits the theme nicely, great job!
It's cute! I love the sound effects and the puzzles are nice!
my only critic is that I don't think you need the looking glass to solve problems? I might be wrong, but most of the levels have invisible platforms or visible platforms that are hard set to on/off, I thought i would need to use the looking glass to step over invisible platforms.
Absolutely correct that the looking glass isn't required; it's more of a visual assist tool rather than something that switches collisions. I did think about making it required to pass through doors, but instead focused on how the mechanics play with each rather than with the player. Thanks for playing!
Wow this game is really well made. The magnifying glass is a whole lot of fun to use!
The puzzle design was done really well - good work putting these together in just a week!
Wow, that was really enjoyable! At first It didnt appeal much to me, but then i spent like 20 minutes in the game, really fun man! :)
Really good level design, i think it was the second one but it was really neat
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