Nice!!
Play game
Block tower destroyer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #542 | 3.000 | 3.000 |
Audio | #672 | 2.800 | 2.800 |
Fun | #730 | 2.850 | 2.850 |
Overall | #880 | 2.692 | 2.692 |
Game Design | #913 | 2.700 | 2.700 |
Graphics | #1050 | 2.500 | 2.500 |
Theme | #1121 | 2.300 | 2.300 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You destroy the cities blocky towers that makes the music corrupted and the sky and ground red.
Did you write all the code yourself and made all the assets from scratch?
Yes. I have made all the assets, music and code myself.
Comments
Pretty cool game, good concept the puzzle part is pretty good. They should be more indicator say that I pass the level though, like "You win!" or something, anyways this is a pretty cool game! Keep it up!
I unfortunately can't play the game, I am on a mac. :( The screenshots look cool though.
Very enjoyable game play. It was oddly satisfying to crush the little guy and it had good working mechanics. I appreciate the sensitivity being reasonable. I enjoy a nice puzzler and this fit the bill good job!
Loved the gameplay. You did a fantastic job with the concept!
Would appreciate if you gave mine a try: https://itch.io/jam/brackeys-6/rate/1176432
Okay... I really like the gameplay! Maybe you should make the timer after the click a bit longar as sometimes the level restarst to fast. Mostly, it needs some polishing but there are also some things in it that are just weird...
Why does it say spoilers next to the story button? Isn't it obvious that the story would contain spoilers?
Why is the entire game a 32bit application?
Why Matt?
The music is actually quite good but at first I didn't realize there are also sfx as they sound so similar to the music. All in all this game is fun but would be better if it was a 2d game from the app store.
Answers:
1.I actually had a longer timer after the click 2 seconds but there was a loophole in that as the player could click another block a make the game unbeatable. if I have more experience I could fix it but this was a work around.
2.yes me big dumb.
3.I don't know why I just built the game in unity.
4. wii is the only console I own
5.There are no sfx also I just put some notes and chords in bosca ceoil and called it a day.
thx for reply will improve in the future. I have a new big game coming up based on sans .
The game concept was good. I suggest sticking to a limited color palette so that it would look cleaner. Hope you could check out my game too :)
I really like the idea for the game, but perhaps make it a little easier, as you progress. But it's really fun👍👍👍👍
A good idea and the first 2 levels were fun, but the next level is impossible to beat. I tried every single block, but it always failed. If thats fixed, this could be good!
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