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QWERTY Quacker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #55 | 3.939 | 3.939 |
Theme | #159 | 3.755 | 3.755 |
Audio | #427 | 3.143 | 3.143 |
Overall | #444 | 3.231 | 3.231 |
Graphics | #587 | 3.245 | 3.245 |
Game Design | #736 | 2.918 | 2.918 |
Fun | #1049 | 2.388 | 2.388 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The keyboard layout is randomized for each level, therefore it's quite chaotic.
Did you write all the code yourself and made all the assets from scratch?
All code, artwork and sound effects are original. The background music is under CC by attribution license and proper credit is given on the game page.
Comments
Very interesting concept, however, it seems more like work than a game lol. I wish there was something else in-game that made it playable without a separate manual.
Maybe you could have had the player type the sentence with the keyboard and see a jumbled sentence that they then had to use to figure out another sentence.
My game also has a "social media" lean, check it out.
I enjoyed reading the text of the quack, and hearing boss-man mumble...but the core of the game felt like a huge slog. The initial quack is quite long - certainly more daunting than a 2- or 3-word phrase - and I don't see why it needs to be. It also seems like my role as a player isn't to be clever or playful, but rather to be a monkey-robot-zombie who does what he is told. Maybe I'm missing the point, or the secret goal that unlocks the true game within the game, but I gave up once it became apparent that I'm just a drone with a lookup table. I'd have more fun writing a bot that performs the UI tasks than playing the game as a human. At least the theme of the game (working for the boss, "Yes Sir") is on point.
Very interesting concept and very well executed. Reminds me a bit of Keep Talking and Nobody Explodes
Hahahaha very awesome game! Love the concept! :) The art and music go so well together.
Lol interesting idea, but I had to idea how to figure out what keys to press. I like it though.
Neat idea, but it was very difficult. I wasn't able to type in all the information in the time given. I thought the premise was amusing and the concept of your keys being randomized was really cool!
It Is An Interesting Idea But It Is Just A Bit To Hard To Type Everything In The Time Frame The Art Was Great But Needing A Manual Was A Bit Annoying.
f this. i have better things to do. just take 5 stars on everything.
eh, I don't fancy the idea of needing an external manual to play the game right. Maybe an in-game tab would have been better for this kind of thing.
I like the style of the game and the story. Also, art and audio are great. It took me a while to understand the manual though. The game is pretty chaotic and hard which is ok. Not a game for me since I got only halfway, but overall I liked it.
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