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DonQuixote

142
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2
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A member registered Feb 01, 2021 · View creator page →

Creator of

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Fun little game :) I saw that it was your first jam so I think you did really well for your first time. Loved the idea of fruits being health and  bullets!

Thank you!

Thank you for playing and for the complements! :D You can pick up items you place on the cutting board by pressing Left Shift. If we had gotten the tutorial in, that would've been stated! So sorry! Also the 'Next Day' is supposed to send you to the Main Menu. We should have been more clear on our button naming. Thank you for playing!!

Such a pretty game! I LOVED the art style. Really killer gameplay, too. I don't know if it was intended, but it looks like the thermometer kind of glitches out some times, and I somehow crashed the game XD. Don't know what happened. But I had a really fun time playing your game!

Very cool concept. I didn't really realize that there were two different red symbols at first, but once I did, I think I kind of understood what the different symbols were for. I understand that you were learning a new language and framework, so with that being said I really think its a good start to what could be a really cool game! :)

Thank you graciously for your feedback. We definitely have a lot to improve on, and I really think you are right. The UI for customers just didn't make it in time, but I didn't think about the indicators for what to do with appliances like chopping on the cutting board. It would've really made it easier to understand and just have a better presentation overall.

Thank you as well for the pixel art tips. Our artist is very new, so it is very welcomed. I think he has done great so far, but I can see what you mean with the outlines. We will continue to work on improving our skills!

Thank you! We really appreciate the kind words! :) We hope to only get better from here

Thank you! Overcooked was our inspiration. Could definitely add more things to do that require multi tasking. If you play Day 4 that's about as good as it gets with juggling multiple appliances.

Thank you!

Biggest issue was that this game needs a tutorial, we had just ran out of time and didn't prioritize it enough as we should've. You can delete shipments by pressing left shift, allowing it to choose another ingredient that you can use for those recipes.  The second one is actually a bug, and it is quite frustrating :D

Thank you! :)

Very good look and feel. We are sax players ourselves so its really nice to see the representation :)

The music was so good I might as well have a silent disco with this soundtrack! Good solid game for racking up this low-IQ brain of mine.

Extremely fun! The only problem I had was that I always ended up in the corner which made the game end real quick. Gameplay mechanics worked perfectly with the Multi-Use!

It was fun! I loved the freezing and heating mechanic. But it was difficult getting out of the first room because you had to jump over a block that you couldn't see. Also, I got stuck on the 3rd or 4th room because I pushed the cup against the wall. The graphics and sounds are really amazing though!

Really fun! Only wish is that I didn't die after one hit. It got frustrating constantly dying. But I really loved the design and style of the game. Very cool concept.

This game brings something different to the table and it succeeds in that manner! A lot of fun just trying to be a medieval detective that actually cared about justice! (Review: Good Game)

Loved the idea! Short and simple is definitely the way to go sometimes. It was definitely a challenge at times.

This game looks so good. Even just the little squishing animations when the player jumps are very satisfying. I wish I could've moved using WASD. Really creative mechanics with the droid.

He is a hamster! So a bit more... unique.

Fun game! I really liked the points system. On the level with the 3 boxes though, I wasn't really sure how to complete it. I ended up putting all my points into jump height and jumping from the far left edge while my player was off screen. Was that the intended solution? Just curious!

exciting!

Loved the idea. I've always been a fan of color coded stuff in games. I think the controls are a bit awkward, wish I could've just used the mouse to fire and change arrows. It was still fun!

Very nice game! Love the idea of being a nervous wreck of a man trying his best to aim while shaking. Nice visuals and music. The only problem I found was that I could make the game easier by putting myself right close to the enemy and having the majority of the bullets hit the enemy quicker. Maybe putting more enemies that could shoot you would make it more chaotic or I didn't make it too far into the game. Overall, a good game maybe with more enemy diversity and interesting level design it would have been great. Love it and can't wait to see more from you! 

Loved it! I personally felt that even hard mode was a bit to easy, I was expecting the popups to clear much faster. But, I loved how the "computer" got slower as your computer became more infected and how it crashed at the end. Such great additions. Keep it up!

Solid game! I felt that the progression was a bit slow, maybe make those earlier waves a bit more challenging to make it more chaotic! Loved the ideas and the different shop options. It allowed me to strategize what I needed to prioritize. I personally went reload speed all the way :)

Honestly, this would be a good game as it has solid game mechanics. However, maybe I ran into a bug but I only had two levels to play and both felt like I was still in the tutorial. Overall, it would have been a good game if it had more levels or that potential bug wasn't there.

An incredible game for the jam! I loved the idea of the chaos changing the level. I would love to see this expanded upon!

Loved it! Reminded me of those old Roblox games I used to play. Keep it up!

Great little game! I would suggest using an arrow to point the player towards the goal or something else, because I kept thinking the goal indicator was the actual goal! Haha, loved it either way!

Thank you for the kind words!

Thank you for playing!

Thanks for playing!

Thank you!

Thank you for the kind words and suggestions! I wish I would've given the player some movement option to use during the bullet swarm, but for some odd reason, I didn't think about it.

Thank you for playing! I plan on updating the game post jam to include some much needed improvements, movement speed being one of them!

Thank you! This was our artist's first ever outing as a pixel artist!

Thank you! I will definitely be updating the game post jam with some much needed improvements, faster movement being one of them!

Thanks so much for playing and recording your reaction! Honestly, it's very nice to see how someone actually plays your game so you know what adjustments are needed to be made. One thing I want to say though.. that bug with the health bar your ran into was because I forgot to make the slider I used in Unity not interactable!  A simple error!

Haha. I understand!