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Pandemonium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #119 | 3.708 | 3.708 |
Audio | #139 | 3.583 | 3.583 |
Overall | #239 | 3.458 | 3.458 |
Theme | #260 | 3.583 | 3.583 |
Graphics | #262 | 3.750 | 3.750 |
Game Design | #395 | 3.333 | 3.333 |
Innovation | #701 | 2.792 | 2.792 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The waves spawn at random times and the game can become chaotic very quickly
Did you write all the code yourself and made all the assets from scratch?
I followed a bunch of brackeys tutorials but other than that, all mine.
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Comments
Very cool game, and I had a ton of fun by using an auto clicker and absolutely destroying everything for a high score of 279 hahaha :)
Cool game! The small guys are pretty annoying tho. They are too small to see, slips through the middle of my shots, and there's a lot of em. Maybe making them a bit bigger would help. Oh, and maybe add autofire. Still tho, this is really good game. The presentation is really lovely! Nice work!
Wow that was really cool. :) Good job :)
This is kinda cool. I feel like the player is a bit too slow and I wasn't entirely sure what I was supposed to be doing at first. But otherwise, great job!
I liked the graphics!
The player could have been a little faster, though.
Great game!!
Lol our games are similar as hell.
The graphics are nice and the particles add alot of polish, the ambient music is also quiet cool.
The little lose effect is sick as hell. Altough the thick enemies are litterly unkillable. Cool game. The shader where everything changes color slowly adds to the vibe
I loved the graphics and particles but I couldn't find a way to kill the big ships. It was king of annoying when they would appear and there was nothing I could do about them. Other than that, the audio was super nice!
Great game! It gets chaotic quite fast with more and more enemies coming their way! I love the aesthetic of it! I did not see the game's UI at first because I entered fullscreen immediately and the base resolution has a weird aspect ratio. Maybe dynamically scaling the UI with the Unity UI system would probably fix it.
Apart from that, great work!
This was a pretty fun and solid game for me and is one the best uses of the Chaos theme I've seen so far.
Overall Nice game. The concept of the crystal seemed a little strange and I think the game would benefit a little if you allowed more playing space.
Please feel free to play my game.
Very random chaos enemies! Sometimes they were smaller and ok for a first wave and then boom chaos. 6 big ships and many rockets ... Much fun to play and welldone for the gamejam!
You really did well with the idea of Chaos. The visuals are so beautiful.
particle effects was cool
I love the aesthetic. Super fun arcade game! (Also our games have dangerously similar names)
This is the definition of Chaos! The music was amazing, and the graphics were fantastic! I like all the post processing effects! Sometimes waves would spawn while there were still enemies from the past waves, which was a little hard, but adds a lot to the chaos! Great game! It felt clean and polished!
Thankyou!
Dat chromatic aberration though. Click and hold to shoot would be huge imo for this game, but otherwise really fun particle filled world. Is there a secret to destroying the larger ships or do you just need to keep shooting at them?
3 rockets and the ships should be down, Thanks for playing!
Nice game, not super chaotic. The game ended after around 80 points (no enemies spawned)
thanks for playing. the enemy spawning is random so sometimes i find that you either get no spawns for ages or lots and lots of spawn within a couple of seconds.
Nice simple game. Not much "chaos".