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A jam submission

For The BiskuingView game page

Defend the Biskuing at all costs!!!
Submitted by Wolfy — 3 days, 12 hours before the deadline
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Play Biskuing

For The Biskuing's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6353.3373.500
Theme#7063.2423.400
Audio#7103.0513.200
Overall#8323.0673.217
Visuals#8983.2423.400
Gameplay#9122.8603.000
Innovation#9982.6702.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The Biskuings castle is being overrun by the Evil Milk Army! As a Holy Cookie Warrior, it is your duty to risk your life to protect the Biskuing. During the raid of the army, the holy cookie goddess is blessing the castle with holy cookie dough. Spend time on collecting dough each wave to become stronger, but be careful, if you get too greedy, the Milk Soldiers might reach the Biskuing before you make it back!

What code and assets did you not make from scratch during the jam (if any)?
Modular Castle by PolySoft3D: https://assetstore.unity.com/packages/3d/environments/dungeons/modular-castle-121360

Adventure | Royalty Free Medieval Fantasy Music by Alexander Nakarada: https://youtu.be/7_cwKd81z7Q?feature=shared

The Road to the Medieval Lord's Castle | Relaxing Medieval Ambient Celtic Music by Whispers of the Flame: https://youtu.be/2z1iDJxRirQ?si=JxinyafLPrsWQpbS


All SFX are taken from Pixabay.

How many people worked on the game?
1

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Comments

Submitted(+1)

i loved the music and the graphics

Submitted

took me a bit to figure out the movement, but once I got it, I understood why the movement needed to be fast. Really nice music and the graphics are pretty good

Submitted(+1)

neat little game :)

the character controller could do with some work (either less slide-y, or better interaction with the environment/collisions so it flows better), and perhaps a map would help. I spent most of my time getting stuck on props trying to reach the cookie doughs that are high up, then trying to figure out how to make it back to the throne room haha. I like the theme though, and throwing the swords around at the processions of milk dudes is fun.

nice work!

Developer(+1)

Thank you so much for your feedback!

Submitted(+1)

I think it's pretty fun, there is some serious potential here. With a bit more polish and maybe more difficulty (less difficulty on finding the enemies and more difficulty in the actual combat), this could be really addicting. Nice job!

Developer

Yeah, definitely not perfect yet. Thanks for trying my game :D

Submitted(+1)

Pretty fun game! I enjoyed being able to fly around the castle.

The only thing I would change about this game is I would make the enemies a little bit stronger, because the huge number of enemies causes lag and also makes the game feel more like a test of how fast you can click.

Submitted(+1)

There is no use crying over spilled milk, unless it's in the name of the Biskuing!

The movement was really fast and fluid, nice work! I got overwhelmed pretty quickly. I never thought drowning in milk would be a fear I experienced. 

Submitted(+1)

My life for the Biskuing

Submitted

Wow, looks awesome!  The mechanics are pretty spot on too.  I see you used Unity.

Here's what I spent so many continuous hours and hours creating with Three JS, HTML, CSS and JavaScript!  I could really use some play testers and level designers!  https://itch.io/jam/brackeys-14/rate/3842322

Please see the message thread at the submission page, and you'll find that my game submission is extensible with user injected JSON to build your own levels.

Absolute Cinema, very cleanly put together

Submitted(+1)

Really fun gimmick and was fun shooting