Reminds me of Lemmings, but without the need to crowd control your own minions. Fun concept that is easy to learn, but hard to master.
The buttons didn't flow right when scaling the window
Well done!
| Criteria | Rank | Score* | Raw Score |
| Innovation | #530 | 3.245 | 3.700 |
| Gameplay | #663 | 3.070 | 3.500 |
| Enjoyment | #817 | 3.070 | 3.500 |
| Overall | #1006 | 2.807 | 3.200 |
| Audio | #1030 | 2.631 | 3.000 |
| Theme | #1098 | 2.631 | 3.000 |
| Visuals | #1516 | 2.193 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You make sure nothing go wrong to the hero
What code and assets did you not make from scratch during the jam (if any)?
Tileset, Sounds
How many people worked on the game?1
Reminds me of Lemmings, but without the need to crowd control your own minions. Fun concept that is easy to learn, but hard to master.
The buttons didn't flow right when scaling the window
Well done!
I got to the ending, and I thought it was quite cool - to follow a character and assist them with spells. Very cool game, it lagged at times on the web version, and I think it might be due to the shader (when the particles stopped, the game speed seemed to be normal). I still enjoyed it enough to play to the end cos it was fun, well done!!
Great idea and use of the theme! It did run a bit slow however, not sure if that was because of my PC.
Nice game! If you don't mind I will put this on my to-do list what to add to my game
Really great game! It makes me wish there were more levels in it with more spells!
Bahaha, I loved it! The last level is a bit tricky but I managed :D
Very cool concept, and as a support main in most games, I can only agree with the message you're sending xD
Simple yet effective game, congrats!
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