Good game! It reminds me of those old path finding games! One thing you could fix: when you highlight an input field, it would be good if it placed the cursor at the end of the field and not highlighted all the letters.
Play game
Simultaneous Commander's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #585 | 3.333 | 3.800 |
| Innovation | #608 | 3.157 | 3.600 |
| Gameplay | #820 | 2.894 | 3.300 |
| Overall | #968 | 2.850 | 3.250 |
| Visuals | #1055 | 2.894 | 3.300 |
| Theme | #1169 | 2.543 | 2.900 |
| Audio | #1264 | 2.280 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
There are two different games happening at the same time, and to reach the victory condition neither can fail, i.e. nothing can go wrong.
What code and assets did you not make from scratch during the jam (if any)?
None of the assets were made for this jam. Art assets are from OpenGameArt.org, and the music was done by a friend for a previous project. See the full credits in the description on the project page.
How many people worked on the game?1


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