Nice tough game. It'd have been great if there would have been a map or lit pathways to the next task, that way it feels like there's a change I wouldn't lose. lol
Play game
Holding It Together's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1053 | 2.681 | 3.222 |
| Visuals | #1124 | 2.774 | 3.333 |
| Overall | #1390 | 2.250 | 2.704 |
| Gameplay | #1407 | 2.126 | 2.556 |
| Innovation | #1448 | 2.126 | 2.556 |
| Audio | #1479 | 1.941 | 2.333 |
| Enjoyment | #1707 | 1.849 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing in the game can go wrong. (Because you'll lose)
What code and assets did you not make from scratch during the jam (if any)?
The models and sounds are credited in the description.
All coding was by me and https://tanksanchez.itch.io/
How many people worked on the game?2


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