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Factory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #642 | 3.421 | 4.111 |
| Innovation | #798 | 2.958 | 3.556 |
| Theme | #906 | 2.866 | 3.444 |
| Overall | #1025 | 2.789 | 3.352 |
| Gameplay | #1142 | 2.496 | 3.000 |
| Audio | #1178 | 2.404 | 2.889 |
| Enjoyment | #1185 | 2.589 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you work at a factory like in groundhog day, every day is the same, and nothing can go wrong
What code and assets did you not make from scratch during the jam (if any)?
I did everything myself except the textures
How many people worked on the game?1
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Comments
Very cool game! I didn't 100% understand what was going on even after the tutorial though, and I didn't make the first quota. It was very spooky, I was expecting to get eaten by something every second. Is there a use for the shotgun? Also, is the map random? Very awesome game overall.
there is a monster in the game that can be killed with a shotgun, but no one I know could get to the point where it appears. and the map is static by the way, but I think it would be cool to make it procedurally generated
Oh cool. I really enjoyed it overall!
This is a cool idea with great aesthetic/atmosphere. Despite playing through the tutorial, I couldn't find the generator in the main game?
This game is sick! I've wanted to make one like it for ages. I didn't realize machines degraded until the handler I was using to make bolts ran out of strength with 50 seconds left and only 1 more bolt needed haha.
I think you were one of the first to get to handler xD
cool game i really like the idea and the visuals
I like the idea behind the game, great visuals aswell! Unfortunately I keep picking something up that I can't use, and then you can't drop it again, so it's a bit broken. If it gets some polish, it's definately a great game!
Bruh this is sick, I absolutely LOVE the visuals and mechanics, I see inspirations from lethal company which is a great game also. I got a shotgun and couldn't drop it so everytime I bought something I shot a bullet lmao, also I couldn't pick up anything while holding it )': Great game, work on intuitivity (if thats a word)
also if you aren't sure how to make it intuitive, bring back that cool voice at the stat to explain stuff or just add an indicator like "e" or a glow around stuff. I have fun with it too!
Art style is solid, but the game seems unintuitive - i couldn't figure out how to interact with anything and what to do.
I tried very hard to make the game intuitive, but apparently I didn't do it very well, and that's sad
From the tutorial it seems to be very cool. But i can't find the generator anywhere. I really like the idea of maintaining a factory, while being chased by some monsters. Reminds my of lethal company. I would love to see where you will take this idea, if your planning on working on it.