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Anadromous's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #147 | 3.421 | 3.421 |
Innovation | #220 | 3.105 | 3.105 |
Fun | #237 | 3.158 | 3.158 |
Graphics | #265 | 3.368 | 3.368 |
Overall | #342 | 3.009 | 3.009 |
Theme | #511 | 2.789 | 2.789 |
Audio | #553 | 2.211 | 2.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Usage of water and submersion within it to fit the narrative of 'Diving'. Following with the levels being structured in a way that the player will almost always be going downwards, to fit the idea of 'Deeper' within the theme.
Did you write all the code and made all the assets from scratch?
All code written from scratch, except for the usage of the a* pathfinding project.
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Comments
The platforming was fun, and I really liked the setting. I particularly enjoyed thinking about the spacing of my jumps and how long I had to hold down the jump button and drift accordingly.
A good game with decent graphics, slightly tricky controls and jumping mechanics.
I loved the idea
This was a fun platformer with well done controls and enjoyable level design, good job! The only thing I would say is it would be great with some atmospheric music tossed in cause the games setting was so interesting but without music it kind of took me out of it. All around good job though!
Interesting core mechanic accompanied by polished levels = great game
Right now, I hate developer! He make simple game, but it is soooo punishing. I dont know how many times I died, but it is a lot. And how far did I get? Not a lot. I am furious! But it did not ifluence my rating. I think your game is fabulous and I congrats you on your entry! Really great one!
Great platformer, and I really liked the use of the foreground effect for some of the pipes.
There was a part on the water level where I kept taking damage and wasn't sure why, it's the platform that the grey pipe connects to after the first water section (just before you jump into the second bit of water).
I like the level design and mechanics you've added. I like that the player can move freely under water, but can't move on land without jumping. Very unique!
Nice pixel art! I wish there was some more background elements and I missed having background music. Only being able to move in midair is a very cool idea and could be expanded further. Nice work!
I liked the game, it is challenging and becomes really satisfying after the wall jump. Something I want to point out is that sometimes I get stuck on the spikes and end up losing all the lives that I have. The sounds are a bit too loud, though. But in overall, nice game!