Really cool concept, and you created a really unique horror atmosphere. This is always what I'm afraid will happen when I open up system32.
I wasn't able to complete the game, there were a few things getting in the way:
- I found the visual effect way too intense and couldn't look at the screen for too long. I had to write down the files and try to solve the codes on paper
- I put in a solid effort at solving the codes, and I am no master but I wasn't able to figure anything out. I tried some basic things like applying the Crypt*.txt keys and offsetting the letters in the cipher. Maybe I am just dumb, but here's my very subjective take: In my experience most good puzzle games I have played start by teaching the player the rules of the game with simple puzzles before moving on to complicated puzzles. If the player has to guess the rules of the game while solving a complicated puzzle then they have no chance of solving it. I guess what I'm saying is I would have expected one of those basic techniques to work somewhere just to tell me I was on the right track, before moving on to anything more complicated.
That said I still did have a great time playing the game.
I also figured out you could click and drag the battery to get more time. I learned this on my first playthrough by dragging it to zero and giving myself the jumpscare lmao.
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