Felt like sometime from the same era as Quake 2, hub selection and everything. The flight controls were fun to use and the boss designs are crazy, including epic stage transitions. The music feels otherwordly and experimental, but gets you in the mood. Really well done!
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Angealous's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #88 | 3.167 | 3.167 |
SOUNDS / MUSIC | #130 | 3.042 | 3.042 |
Overall | #132 | 3.007 | 3.007 |
ART / VISUALS | #136 | 3.333 | 3.333 |
FUN | #143 | 2.917 | 2.917 |
BOSS DESIGN | #148 | 2.875 | 2.875 |
CONTROLS | #182 | 2.708 | 2.708 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You start with a large moveset, but must give one up to continue to the next boss.
Did your team create the vast majority of art and music during the game jam?
I'm gonna say yes but I'll break it down a bit for transparency sake: I made the - code - 3d models - Non-Player Animations - non-Icon graphics & UI - levels - Sequences - game design - etc.. I did not make: - The OST (Thanks to [ADnova](https://freesound.org/people/ADnova/) on freesound) - Sound Effects (Though I did edit them) - Icons (Got from games-Icons.net) - Player Animation (Thanks Mixamo!)
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
Comments
really fun game! i like the concept of the exchange mechanic, and the game feels really nice to play.
sad that there were only 2 bosses, but i love the ideas for them! they feel a bit too easy with the flight, but other than that, theyre really fun to fight. great game!
Cool boss design and interesting player mechanics, I also liked the music. Good job!
I love the use of the theme, the bosses were super cool! I was very sad when I chose to take away my flight against the flying boss.
i got a black screen with ui xD pretty sad because i found the game interesting :/
I Enjoy It Playing This Game, The Boss Design It's Very Cool, But I Think If They Have More Abilities This Gonna Be More Fun, The Exchange Between The Abilities Was Very Cool,I Think If You Make Input Settings That Gonna Be Better Because I Found Problem In Controls, By The Way The It's Great Continue.
Really cool, I'm always extra impressed with 3D games and the bosses had a 'biblically accurate angel' vibe I liked!
Giving up abilities was a cool twist and in terms of presentation reminded me of the early part of KH1 where you 'give up' a path to decide your stats.
One user friendly thing that was a little rough was the camera tilt on hitting A or D messed with me a little so I wound up just using the mouse to turn lol
all in all, really impressive!
Losing abilities was a really cool take on the theme. Camera gave me a bit of motion sickness when moving to the left/right but the boss design/atmosphere was pretty cool.
Exchanging abilities versus bosses is actually pretty smart. Getting weaker is a nice take on boss rush and the roguelite/rpg era we live in.
I struggled a bit with the controls, I'm glad there was a reminder in the pause menu. The bosses might lack a bit of challenge.
I was so sad to discover there were no final boss, still it was cool and the environments are nice. Great game!
Thank you for the kind words and playing! I had noticed most games tend to upgrade the player but also increase enemy difficulty essentially negating the upgrade to bring challenge, so this was a fun experiment in a different method. I definitely have future plans for more content and some QOL features like tutorials after the jam.
That was an astonishing game i did find it hilarious that you could fall from the top of stairs so fast(with wings)
i did find it lacking challenge tho i very much enjoyed the art style it have reminded me of N64 games.
10/10 game
Wow That was a lot of fun I love a game that lets me fly. I honestly don't use Keyboard and mouse that often but i found your controls to be very intuitive. They were right were I would have expected them and i had no trouble using them. The use of theme was great. and the UI was perfect. The 3D models are awesome, sound was great (I have edited a sound or two in my time lol), the bosses were cool and the main menu was amazing. Thank you Great job and good luck.
Good job on the game! The exchange mechanic is pretty unique, and I really liked the sound and gameplay. The controls feel a bit too much when you see them all together like that a the beginning, but other than that, good job on the game, and nice ending, I did enjoy my stay ^^
The visual are nice, i like the design of the player and the bosses. The animation are nice too, the second boss entrance with the pillar movement is pretty cool.
The gameplay is fine, the exchange for less abilities for each boss is a really cool mechanics. Tho the flight feel a bit overpower as you have unlimited flight time and you can get to the boss very easily.
But still, nice game!
I really liked the game, especially the ending :) This is a well-implemented 3D project.
I really like the mysterious angelic theme, which reminds me of evangelion. I also like that the arenas are a part of the fight, something that I think is often overlooked in boss design. Great work!
I loved the art. Your take on the theme is unique. I still liked it a lot. The only issue I had was that there were only 2 bosses.
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