The exchange mechanic is great! I feel like it can be a lot to it. Will be fun to play a full roguelike game with a lot of enemies to exchange limbs with. I also like the art style and dialogues system. Awesome!
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Lord of Limbs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #41 | 3.625 | 3.625 |
ART / VISUALS | #53 | 3.938 | 3.938 |
SOUNDS / MUSIC | #107 | 3.188 | 3.188 |
Overall | #119 | 3.104 | 3.104 |
FUN | #174 | 2.688 | 2.688 |
CONTROLS | #192 | 2.625 | 2.625 |
BOSS DESIGN | #194 | 2.563 | 2.563 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You exchange limbs with the bosses to gain their powers
Did your team create the vast majority of art and music during the game jam?
Yes, the only external assets we used were the spritesheets from the VFX pack from Cartoon Coffee (for visuals) and DOTween + built in unity packages for code. All other visuals, music, and code were created from scratch.
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
Comments
Encountered the bug just after the intro where I couldn't move on the first dialog box and indefinitely freeze in it so I can't go any further(
Really great idea and execution! I loved the aesthetics and thought it was really polished on that end! My only real complaint regarding the gameplay was I struggled a bit having to constantly adjust my aim for both my attacks and dodge using the mouse. It wasn't a huge issue, and the player can easily get adjusted to this, but I think maybe using WASD to direct your roll would make it feel a little less clunky. Overall though it was a really enjoyable experience and great use of the theme!
Good use of the theme, the combat is very simple and boring and the parts you get don't change the combat much and the game has a lot of bugs with the size of the parts.
the game was way to easy but the concetp is aweseome, best use of the theme so far imo.
i allways got the bug where new body parts are about 10 times biger than they should but it was playable :)
I like the 2D sprite in 3D environment style. Your idea was creative but I think the next boss ability should be significantly stronger than the previous to encourage limb switching. Still, good game, really fun!
I absolutely adore the vibe and personality of this game. I really enjoyed all of the bosses, and the payoff with Tony at the end was great. The art style is fantastic.
Just mirroring what some other folks have said; a lot of the bosses could just be beaten by tanking the damage and slashing repeatedly without much need to dodge/move around a lot.
I also think I accidentally missed out on any new limbs? I thought they were boss rewards but never quite figured out where to equip them from (either before or after a fight)
Even with that being said, this game is one of my favorites so far.
Very nice visual style, and fun dialog.
The low camera angle, and the ability to only attack on one axis made it a bit cumbersome to play.
Other than the mandatory switching, I didn't interact with the exchange mechanic at all. I thought that limbs will be rewarded after boss fights and when I think I figured it out, I already beat the game without using it.
Super charming game with lots of personality! I absolutely love the unique art style! The controls feel a little bit stiff to me, but I think with some polish this could be a really fun take on the souls-like genre!
Artstyle of this game is really nice!
But I think that the Boss design and visual/audio feedback could have been better.
I was able to spam attack on all the bosses except the old dude lol.
This game is very well made. The 2d and 3d art is great and really enhances the game. I loved playing it. Good Job.
Nice combination of 2d and 3d art are look good and sounds are amazing
Still agree with original ratings, wish I had more time to explore gameplay of this one Great Job and best of luck to you!
Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end.... :( best of luck to you in the Jam
Sorry for the inconvenience if you have a chance to rate/re-rate
This game looks like excellent but I'm always stuck in the fisrt dialogue. I rated it anyway.
I LOVE the concept and the art! I found the opening dialogue hilarious. I liked the twist with the final boss and the camera angles were satisfying. Though, I do feel like this could be a lot funner with some more polishing and balancing. The wyrm fart seemed to have absolutely demolished all the other bosses lol. Nice work!
Im stuck after at the first dialogue with some errors in the console :(
A shame because it looks fun !
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