Cool interpretation of the theme!
I think you should add some music to make it fun.. (and maybe 2 helps are a bit low haha)
Criteria | Rank | Score* | Raw Score |
Relevance to the Theme | #80 | 3.051 | 3.667 |
Concept | #92 | 2.774 | 3.333 |
Gameplay | #110 | 1.849 | 2.222 |
Overall | #117 | 2.182 | 2.622 |
Immersion | #124 | 1.572 | 1.889 |
Presentation | #128 | 1.664 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Travis
External Credits
N/A
How did you/your team interpret the theme?
You are a bystander just trying to avoid slimes. The hero is there to maybe protect you.
How was your/your team's experience in this jam?
I felt like I could have done more work on it like add music and sound. However, it was pretty fun for my first solo jam.
Content Warnings
N/A
Cool interpretation of the theme!
I think you should add some music to make it fun.. (and maybe 2 helps are a bit low haha)
Good sir, I do believe we had very similar ideas for this jam, haha! Your slimes are very cute!
Hi! I think this game was actually like a really fun lil thing! it def would ahve benefitted with more time, but i thought the ideas were really great starts. i thought that it was really cool how there were multiple types of slimes, and the possibilites that could lead to if you were to develop the game would be really cool.
Hey, I enjoyed your game and got a score of 98, but then a slime spawned beside me and I died.
I really like the mechanic of using the hero as a meat shield against projectiles, and there were a few other strategies I adapted as I played and became more comfortable with the different types of slimes.
I think there might be an issue with the hitboxes, which became frustrating after a few (undeserved) deaths, but it's not too bad.
Great job!
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