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A jam submission

LIMView game page

A small but challenging game!
Submitted by MYline media 👤 (@Myline_media) — 6 hours, 24 minutes before the deadline
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LIM's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#2413.4073.407
DESIGN#2563.3333.333
INNOVATION#3223.1113.111
OVERALL#4073.1483.148
VISUALS#4803.0743.074
MUSIC#9731.0741.074
SOUNDS#9921.0741.074

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+1)

A solid representation of the themes! Good job :D

Developer

Thank you for your comment!

Submitted(+1)

I like the mechanics and simple visuals.

You could add at least 2 other levels and maybe some sound effects.

Developer

Thank you for your comment! I'll do that.

Submitted(+1)

Nice game. Thanks for playing mine.

I like the minimalistic look(i like B/W). Even without a tutorial I understood the mechanics in a few seconds. I liked the bounces and enemies. simple and good.

Even a little sound of shooting would be really great and a little delay at the start of level would be good.

Developer(+1)

Thank you for your comment! Yes, I understand. I just didn't have enough time.

Submitted(+1)

Game is good but to much hard for me to complete

Submitted(+1)

Nice concept! I was kinda confused by how it worked, though...

(btw can you please play my submission if you have the time ;D)

Developer

Thank you for your comment! Of course I will.

Submitted(+1)

At some point game stopped to respond to movement commands. It restored later, but the was no reasons for both of this event.

Also, you can get inside of the shielded area of the boss enemy, but you can't really shot inside.

I liked bullet physics and animation in the game! It feels like this game might be a lo of fun if you'd have more time for level building and overall polish

Tutorial in the game or at least on its page would be highly appreciate,

Developer

Thank you so much for your comment! It was impossible to shoot inside the square, as it would be very easy to defeat the boss. I will definitely add instructions to the exercise.

Submitted

Well, if you don't want player to shoot inside this box, not let the player to get inside then :)
You can just add second type of the wall that lets projectiles through, but not a playrer character. This will fix this problem better and will be more obvious for a player that invisible "no shooting" zone

Developer (2 edits)

Good. I understood. :)

Viewing comments 6 to 1 of 26 · Previous page · First page